# Beam

**URL:** <https://krita-artists.org/t/beam/5324>\
**Category:** Animations\
**Created:** [April 10, 2020, 7:43pm UTC](https://krita-artists.org/t/beam/5324 "2020-04-10T19:43:28Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![emmetpdx](https://krita-artists.org/user_avatar/krita-artists.org/emmetpdx/32/24283_2.png) [@emmetpdx](https://krita-artists.org/u/emmetpdx)\
**Post date:** [April 10, 2020, 7:43pm UTC](https://krita-artists.org/t/beam/5324/1 "2020-04-10T19:43:28Z")

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![beamtown_v3](https://krita-artists.org/uploads/default/original/2X/8/84da29e063722dd274c412f86e44d135a5a0aa24.gif)

Since I’ve been working on Krita’s animation tools for the last month, I’ve been trying to practice animation a bit in my spare time. Here’s a random rough cut of some kind of energy beam ripping across a town. Animated mostly in 3s, for no good reason other than to save time.

Edit: Oh yeah. Feedback and suggestions are always welcome. =]

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**Author:** ![FabledFrame](https://krita-artists.org/user_avatar/krita-artists.org/fabledframe/32/5938_2.png) [@FabledFrame](https://krita-artists.org/u/FabledFrame)\
**Post date:** [April 10, 2020, 9:29pm UTC](https://krita-artists.org/t/beam/5324/2 "2020-04-10T21:29:24Z")

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Nice stuff. Hope you get some more inbetweens in there as it’s a nice piece for a portfolio. 👏

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**Author:** ![slightlyangrydodo](https://krita-artists.org/user_avatar/krita-artists.org/slightlyangrydodo/32/73344_2.png) [@slightlyangrydodo](https://krita-artists.org/u/slightlyangrydodo)\
**Post date:** [April 10, 2020, 9:35pm UTC](https://krita-artists.org/t/beam/5324/3 "2020-04-10T21:35:29Z")

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Nice! It could be cool if the smoke settled behind!

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**Author:** ![djwaterman](https://krita-artists.org/user_avatar/krita-artists.org/djwaterman/32/231301_2.png) [@djwaterman](https://krita-artists.org/u/djwaterman)\
**Post date:** [April 11, 2020, 5:35am UTC](https://krita-artists.org/t/beam/5324/4 "2020-04-11T05:35:30Z")

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It’s great, obviously the smoke needs to continue growing. Tell us more about your work on the tools, are you a developer?

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**Author:** ![daroart37](https://krita-artists.org/user_avatar/krita-artists.org/daroart37/32/2437_2.png) [@daroart37](https://krita-artists.org/u/daroart37)\
**Post date:** [April 11, 2020, 3:09pm UTC](https://krita-artists.org/t/beam/5324/5 "2020-04-11T15:09:52Z")

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great, simple and impressive!!!

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**Author:** ![CyMonk](https://krita-artists.org/user_avatar/krita-artists.org/cymonk/32/1050_2.png) [@CyMonk](https://krita-artists.org/u/CyMonk)\
**Post date:** [April 11, 2020, 8:13pm UTC](https://krita-artists.org/t/beam/5324/6 "2020-04-11T20:13:36Z")

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> [@djwaterman](#):
>
> Tell us more about your work on the tools, are you a developer?

> [@Feedback Wanted: Help Us Improve Krita's Animation Tools!](https://krita-artists.org/t/feedback-wanted-help-us-improve-kritas-animation-tools/4171):
>
> Hey there. I’m Emmet. For a couple of years now I’ve been involved to varying degrees in the development of Krita and I’m posting today to let everybody know that we’ve just started working on a new project for Krita in 2020 to bring our animation tools to the next level. What is “Animation Next”? Since the release of version 3.0, Krita has developed into a potent tool for traditional animation. While a solid groundwork has been laid, the next step for Krita should be to focus on addressing re…

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**Author:** ![djwaterman](https://krita-artists.org/user_avatar/krita-artists.org/djwaterman/32/231301_2.png) [@djwaterman](https://krita-artists.org/u/djwaterman)\
**Post date:** [April 12, 2020, 3:20am UTC](https://krita-artists.org/t/beam/5324/7 "2020-04-12T03:20:31Z")

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Thanks, how exciting. I would just say that improving the basics of hand drawn frame by frame animation workflow remain the goal, and not getting side-tracked implementing compositing and editing features, which animators will do outside of their drawing package anyway.  
I’m aware that professional animation studios use timing sheets and other things that people like me don’t, so implementing that stuff into the work-flow is important if Krita is to be used on bigger projects with large teams.  
I don’t know enough about animation to offer serious suggestions though.

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**Author:** ![emmetpdx](https://krita-artists.org/user_avatar/krita-artists.org/emmetpdx/32/24283_2.png) [@emmetpdx](https://krita-artists.org/u/emmetpdx)\
**Post date:** [April 13, 2020, 10:45pm UTC](https://krita-artists.org/t/beam/5324/8 "2020-04-13T22:45:11Z")

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Thanks! Since I can only animate in my free time right now I’m torn between adding more frames and just starting a new practice piece.

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**Author:** ![emmetpdx](https://krita-artists.org/user_avatar/krita-artists.org/emmetpdx/32/24283_2.png) [@emmetpdx](https://krita-artists.org/u/emmetpdx)\
**Post date:** [April 13, 2020, 10:47pm UTC](https://krita-artists.org/t/beam/5324/9 "2020-04-13T22:47:59Z")

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Right now I’m lucky enough to work professionally as a programmer on Krita. My focus right now is improving Krita’s animation tools. =]
