Hey, I’ve been using Krita for pixel art since 2018 and after the latest update it’s borderline unusable for pixel art in general. I’ll be updating the list over time as I come up on bugs or features that hinders the process more than it helps. As for now, these are some of the more annoying bugs/features I’ve come upon. Do understand this is all from a pixel artist’s perspective.
- The pixel brush now snaps to the grid
This is very annoying as no stroke can now be smooth or done in a single movement. I’m sure some people may prefer this but from the pixel artists I’ve talked to, they’ve all said it’s annoying.
Now I have found 2 different ways to get by this, but they all create other problem.
we could either -
- Remove the sharpness option in the from the brush itself
This method stops the cursor from snapping to the grid, and keeps the flow smooth. BUT, when we try to use any other tool apart from the brush tool, (eg. Line tool, Polygon tool, Rectangle tool etc) the width of the brush starts acting up. For example if I have the brush size at 1,3,5 or any odd number the dedicated size of the line or whatever is drawn becomes a single pixel more. As seen below
This isn’t even the only problem. All the tools start putting random orphan pixels on the end of the lines.
- Change the cursor options where the Outline Shape and Cursor Shape
In this method, once again if we change the outline shape to no preview, sure enough there is no snapping to grid because well, there is nothing to snap to grid. But this creates another problem where as if we have any of the cursor shape, then the cursor itself becomes so incredibly small you cant even notice it at times. Plus if the background color in question is the same then it’s near invisible. None of the cursor shape is usable for pixel perfect precision, which you know, we need here. This method would have worked if there was a square outlined shape to work with.
If there was a simple toggle option for snapping to grid to turn on and off, this would be solved.
- The Ellipse Tool sucks so bad
This is a comparison between Krita’s ellipse tool for pixel art and a browser pixel art website Pixilart
This is so extremely annoying, I’ve had to make a different project file with hand drawn circles so i can drag and drop them. I really don’t know what to say apart from pixel artists deserve a better ellipse tool.
- At a certain angle the line tool simply skips pixels with the pixel art brush
Pretty self explanatory
- Upscale algorithm setting as default
This isn’t a new problem or bug, just a feature I personally have been looking forward from the very beginning. Pixel art is usually drawn in relatively smaller canvas sizes, to present it to people we upscale it x% in nearest neighbor upscale algorithm. All the other ones add anti-alias to the picture making it a blurry mess.
But choosing the upscale method every single time is a hassle. If there was a method to set a default algorithm for upscale it would really help.
- Quick upscale and export as png
Critique and advice are the most important aspects of learning anything. Now with the previous changing of size and algorithm type every single time someone wants to ask for advice or just wants to show a progress. This is really annoying as you first have to upscale it with a bunch of options, and then export it choosing your file extension. If there was a quick upscale and export, it would be very helpful in many occasions. Even when I was making assets for game I felt like a quick export would make it infinitely easier.
Now with that said, I know theres a GDQuest script that does this
But that plugin only up scales in Bicubic algorithm, which once again blurs the image. I know this could be solved easily. But having a genuine options would make it much easier without all the hassle for installing python scripts.
- Cant nudge with move tool, when animating
This isn’t just for pixel artists, but all animators in general. Although I’m including this here because the movements in pixel art animations literally have to be pixel perfect. As you see, the arrow keys move between frames and theres no shortcut to remove it. At least I haven’t found any yet.
now any time I have to move something while animating, I have to use the mouse which is a major buzzkill since I have to hover the mouse for 30 seconds before finding the 1 single pixel movement. I could have done it in 1 second with the arrow key but tapping arrow key just moves over to the next frame.
- Is the drag and dropping layers in different project files gone?
Cant seem to be doing that anymore. And I haven’t found any toggle or option that might have changed this. Do tell me if it’s just me being a dumbass.
I know i can still copy a layer, then go over to another project and paste layer, but really?
Thats all the ones that come to mind for the time being. I’ll update with more if I come across them.
You can find my pixel art here if you have any reason to doubt authenticity.