Various Turntables

Making this post because I saw @raghukamath being sad that the animation cateory was empty, and these are some of my better krita animations.

This all started back when I was still doing tutorials as kickstarter rewards, and @raghukamath requested one of those. And he wasn’t sure what kind of topic to choose, so I suggested perspective projection as one of the topics I wanted to tackle; it’s something people generally don’t practice enough because it is so technical, but once you understand perspective projection, it demystifies a lot of spatial drawing problems. While I was doing this, I discovered that yes, this is a really easy way to create an animated turn table:


(From the tutorial)

I’ve since made several of these things, because I discovered it really allowed me to understand how the bodily shape of the figure in question works. So it allows me to create a good reference of characters of my own:


(This one’s interesting because it is painted scene linearly, that is, the type of painting you’d use for HDR, I processed this one with Blender once I was done with it in Krita)

Or figure out other characters, like Nick from zootopia:


(The obnoxious watermark here is because I know that for well known fandoms like this one, shady figures just repackage fanart and sell it off, and I didn’t want that to happen here)

Or to figure out how Kiki, the Krita mascot is supossed to work:


(I did a progress thread of this one on mastodon.)

One day, I hope Krita’s transform masks can get animated properly(the feature exists in the code, but is so super buggy it’s disabled in the UI), because that would make making these thing a lot less tedious. If you want to understand how they’re made, check out the perspective projection section in the manual.

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Awesome works and the last animation is really smooth

Thank you @wolthera for inaugural post in animation :heart:

I like the miloor and kiki, of course also nick one too.

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Yeah, that’s why I am hoping we can get tweening to work on the transformation masks someday, because the Kiki drawing drove me rather mad and having to adjust the topview manually was a bit of a pain(as I had to do that separately for 32 frames, the others are merely 12 to 16 frames).

@wolthera Don’t worry, I keep an eye on it :smiley: Just after the resources, you’ll see…
(Basic stuff like moving and scaling is so much done than with @scottyp 's help on Animation Curves it should all turn out quite fun as soon as @dkazakov or tyyppi fix the cache).