# View3D plugin to view/modify 3D mesh with the current image as texture

**URL:** <https://krita-artists.org/t/view3d-plugin-to-view-modify-3d-mesh-with-the-current-image-as-texture/77235>\
**Category:** Plugins and Scripts\
**Created:** [November 2, 2023, 1:22am UTC](https://krita-artists.org/t/view3d-plugin-to-view-modify-3d-mesh-with-the-current-image-as-texture/77235 "2023-11-02T01:22:20Z")\
**Posts on this page:** 1\
**Showing post:** 38

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**Author:** ![YRH](https://krita-artists.org/user_avatar/krita-artists.org/yrh/32/232547_2.png) [@YRH](https://krita-artists.org/u/YRH)\
**Post date:** [March 8, 2024, 11:52am UTC](https://krita-artists.org/t/view3d-plugin-to-view-modify-3d-mesh-with-the-current-image-as-texture/77235/38 "2024-03-08T11:52:15Z")

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What Python limitations are you worried about now? Are you observing any bottlenecks?

I think if the community sees this plugin as important, it may make sense to make some changes in Krita C++ side to better support such plugins. Another that comes to mind is the [Blender Layer](https://krita-artists.org/t/plugin-blender-layer-live-3d-view-in-krita/63394).

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_[View the full topic](https://krita-artists.org/t/view3d-plugin-to-view-modify-3d-mesh-with-the-current-image-as-texture/77235)._
