Allow move graphics by non-integer distances(interpolation and anti-aliasing), which is helpful for creating pixel art.
Wait a minute… You want to devide the smallest unit of an art program, to draw a pixel art image, which uses the schmallest units to draw… I don’t think so.
you should upscale your image by 200% or any scale you need instead. So that you get the fractions you need.
Transformations are locked to pixels by default, but you can unlock them by setting the rotation of the transform to like 0.001 in the tool docker which kicks it out of ‘lossless’ mode.
Can you explain in which situations it would be helpful? Show examples etc.
I’m making some small sized pixel art and need to depict some tiny movements, but 1px is too big. Either I scale up entire image by several times, or I have to use external software to handle it.(fractional transform is allowed in PhotoShop.)
But Images cannot be enlarged indefinitely, we can’t ensure that no one need fractional transformation, and when someone who needs it, this is a trouble.