Type of device: Intuos 5 pro (medium)
Driver version: 6.3.46-1
System: Windows 10
Krita version: 5.0.6
System info
Krita
Version: 5.0.6
Installation type: installer / portable package
Languages: en_GB, en, en_US, en
Hidpi: true
Qt
Version (compiled): 5.12.12
Version (loaded): 5.12.12
OS Information
Build ABI: x86_64-little_endian-llp64
Build CPU: x86_64
CPU: x86_64
Kernel Type: winnt
Kernel Version: 10.0.19044
Pretty Productname: Windows 10 (10.0)
Product Type: windows
Product Version: 10
OpenGL Info
Vendor: "Google Inc."
Renderer: "ANGLE (NVIDIA GeForce GTX 1070 Direct3D11 vs_5_0 ps_5_0)"
Version: "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)"
Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)"
Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile)
Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile)
Version: 3.0
Supports deprecated functions false
is OpenGL ES: true
supportsBufferMapping: true
supportsBufferInvalidation: false
Extensions:
"GL_ANGLE_instanced_arrays"
"GL_NV_pack_subimage"
"GL_OES_depth32"
"GL_ANGLE_texture_usage"
"GL_EXT_robustness"
"GL_NV_pixel_buffer_object"
"GL_CHROMIUM_bind_uniform_location"
"GL_EXT_map_buffer_range"
"GL_ANGLE_framebuffer_blit"
"GL_OES_standard_derivatives"
"GL_ANGLE_robust_client_memory"
"GL_EXT_occlusion_query_boolean"
"GL_EXT_read_format_bgra"
"GL_EXT_texture_rg"
"GL_EXT_discard_framebuffer"
"GL_ANGLE_texture_compression_dxt3"
"GL_OES_get_program_binary"
"GL_ANGLE_program_cache_control"
"GL_EXT_debug_marker"
"GL_EXT_sRGB"
"GL_OES_element_index_uint"
"GL_OES_mapbuffer"
"GL_CHROMIUM_copy_compressed_texture"
"GL_EXT_texture_norm16"
"GL_ANGLE_pack_reverse_row_order"
"GL_ANGLE_texture_compression_dxt5"
"GL_EXT_color_buffer_half_float"
"GL_EXT_blend_minmax"
""
"GL_EXT_texture_compression_s3tc_srgb"
"GL_ANGLE_depth_texture"
"GL_KHR_debug"
"GL_OES_texture_npot"
"GL_EXT_texture_filter_anisotropic"
"GL_ANGLE_lossy_etc_decode"
"GL_ANGLE_translated_shader_source"
"GL_EXT_frag_depth"
"GL_OES_compressed_ETC1_RGB8_texture"
"GL_ANGLE_client_arrays"
"GL_OES_EGL_image"
"GL_CHROMIUM_color_buffer_float_rgb"
"GL_EXT_disjoint_timer_query"
"GL_NV_EGL_stream_consumer_external"
"GL_OES_vertex_array_object"
"GL_CHROMIUM_bind_generates_resource"
"GL_OES_rgb8_rgba8"
"GL_EXT_color_buffer_float"
"GL_EXT_unpack_subimage"
"GL_CHROMIUM_sync_query"
"GL_OES_texture_half_float_linear"
"GL_EXT_texture_storage"
"GL_EXT_draw_buffers"
"GL_ANGLE_request_extension"
"GL_EXT_texture_format_BGRA8888"
"GL_OES_texture_float_linear"
"GL_EXT_shader_texture_lod"
"GL_CHROMIUM_color_buffer_float_rgba"
"GL_CHROMIUM_copy_texture"
"GL_OES_texture_float"
"GL_OES_texture_half_float"
"GL_OES_EGL_image_external_essl3"
"GL_OES_packed_depth_stencil"
"GL_EXT_texture_compression_dxt1"
"GL_OES_surfaceless_context"
"GL_ANGLE_multiview"
"GL_ANGLE_framebuffer_multisample"
"GL_NV_fence"
"GL_OES_EGL_image_external"
QPA OpenGL Detection Info
supportsDesktopGL: true
supportsAngleD3D11: true
isQtPreferAngle: true
useBufferInvalidation (config option): false
Hardware Information
GPU Acceleration: auto
Memory: 32716 Mb
Number of Cores: 8
Swap Location: E:/Z. Autorecover and temp/Krita/Swap file
Current Settings
Current Swap Location: E:/Z. Autorecover and temp/Krita/Swap file
Current Swap Location writable: true
Undo Enabled: true
Undo Stack Limit: 200
Use OpenGL: true
Use OpenGL Texture Buffer: true
Disable Vector Optimizations: false
Disable AVX Optimizations: false
Canvas State: OPENGL_SUCCESS
Autosave Interval: 420
Use Backup Files: true
Number of Backups Kept: 1
Backup File Suffix: ~
Backup Location: Same Folder as the File
Backup Location writable: false
Use Win8 Pointer Input: true
Use RightMiddleTabletButton Workaround: false
Levels of Detail Enabled: false
Use Zip64: false
Display Information
Number of screens: 1
Screen: 0
Name: \\.\DISPLAY1
Depth: 32
Scale: 2
Resolution in pixels: 1920x1080
Manufacturer:
Model:
Refresh Rate: 60
When using my mouse using these settings, I can pan around perfectly fine. There are no conflicts with any of the other canvas input settings.
With my tablet, it either does not activate or get stuck panning even when the button is no longer pressed.
E: I used to have Spacebar+MMB set up to rotate the canvas in Krita 5.0.2, but that’s not working anymore either.


