First of all, thank you for this great software.
I am a game developer and I often receive game arts from freelance in PSD file format either export from PS or other drawing software such as CSP. In order to import the art to game engine or animation software, I need to export the PSD into images (some layers) using Photoshop script. The problem is I don’t really use Photoshop and I want to skip Photoshop completely from my workflow. Thus, I am trying to use Krita as a tool to export PSD to game sprites. However there is a little problem loading psd with clipping mask layers.
About the suggestion
Current krita can already open PSD but the clipping mask mechanism is lost.
I found that I could manually fix it by grouping the base pixel layer and the clipped layers above to a group and manually toggle the “Inherit Alpha” for some layers. But for large complex PSD file, the task become impossible because it is too much and too hard to tell which layers should toggle “Inherit Alpha”.
So my suggestion is to have the PSD loading logic automatically toggle the “Inherit Alpha” and preferably auto group them if needed. It will definitely make Krita more PSD friendly and help other people also facing the same issue, open psd file with clipping mask correctly.