When you say ātextureā are you specifically referring to pattern texture (as there are many different parameters available for creating texture in a brush)?
Is it the behaviour in the video clip youāre referring to?
So; In that clip it looks like youāve used your pattern as a background, then applied the same pattern as a brush texture - to try and make it look like youāre brushing real paint over a canvas. Is that right? 
I have tried a similar thing before - itās quite limited because itās like applying a single mask layer to the brush strokes. I think that works better with dry media - such as the charcoal brushes.
With real paint, thereās a lot of complexity to how it interacts with the texture of the canvas. A thick paint might drag across the peaks, where a more fluid paint will sink into the grooves for example. I believe youād need a more complex pattern application to imitate that.
Iām not the best person to advise on patterns though - Iāve never used them extensively because of the perceived limitations. I know theyāve just added new options though, and there are some things like lightness map that might help, but isnāt available for this engine.
Where Iāve applied a pattern to an impasto brush, Iāve kept the effect quite subtle - so itās not breaking the illusion of thickness. Looking again at your video - I wonder if it would help to add some scatter to your brush - but only apply it with low pressure; so that it breaks up the hard edge thatās disrupting the illusion of dimensionality.
I did do an experiment last year where I was trying to replicate a more natural look. I used the layered impasto effect (as in the templates I posted) to create a thick texture, then I created two opposite transparency masks from the values of the texture: One represented the depth/troughs, and the other the peaks - I then I painted the two masked layers to simulate a wash and dry-brush look.
I did already post that somewhere, but Iāll upload it again here to save hunting for it:
Iāve been wanting to use the technique on a painting, but havenāt got around to it yet - The idea is based on texturing a canvas using modelling paste. Iāve always loved how the Japanese illustrator Ayami Kojima uses it in her paintings - so I was trying to replicate that kind of effect.
I actually bought some modelling paste last weekend so I can use it to create thick dabs and textures for Krita brushes! 
Umm⦠I donāt know if any of that helps with what your asking, but itās fun to try and figure this stuff out! 
Okay - Iāll shut-up now; itās late and Iām falling asleep⦠