Best way to make a long-ish animation?

Hi! I recently started animating in Krita and I want to make an AMV that’s about 3 minutes long. I’m 18 seconds (200 frames) in and I’m running low on memory. Luckily it hasn’t been lagging though. I have 1 sketch layer and I imported the song into Krita. Should I break up the animation into separate files and edit them together later or should I keep trying on this one file? What are some good ways to optimize animation on Krita?

Yes, split animation to smaller parts.

Normal way is to split animation to shots and then animate each shot and combine all shots in edit program ie. DaVinci Resolve is good and free / cheap.

Start by creating rough “animatic”, draw 3 sketch quality images for each shot (start of shot image, middle of shot image, end of shot image)

Bring all shots (3 images each) to edit program and place images on timeline, extend each images duration as needed (keep animation timing snappy and fast, try NOT to make it boring!). Sound is backbone of animation, so If you have dialog / sounds add them also to timeline.

When you are happy on edit, export time range of each shot out of edit (movie or image sequence + audio file) and then make Krita document for each shot and import shot data coming from edit.

Now you should have good starting point for actual animation work.

1. animate shot in Krita
2. export shot from Krita
3. import and update shot clip at timeline in edit program
4. (optional) edit animation timing in edit
4.1. if timing was edited, export edited shots (movie or image sequence + audio)
4.2. import edited shots back to Krita document as "reference", and edit timing also in Krita document.
6. if animation is not ready, go to 1.

/AkiR

this is super helpful, thank you so much!! Have a great day :D!

If you doesn’t have large memory/RAM when you work animation in krita (i’m assume you have SSD rather than HDD), you can change Cache Storage Backend (located in settings → performance → Animation Cache) to On-disk rather than default In-memory. I saw some post that have big and length animation project which has issue lagging because of limited RAM on it, and even disk not as fast as memory it should be good to try use it

It is normal way in an animated project to separate it into several different scenes within different file. The best way to export animation is with PNG sequence format, then combine it to compositing software/video editing with the audio. I am not really able to recommend Krita to edit your final audio (it also lack feature to preview waveform sound so it can be difficult), you can use OpenToonz/Tahoma2D (it has stepped learning curve although) for Paint and Compositing the animation or Kdenlive (if you has low spec computer for Davinci because is heavy software) to combine PNG sequences, edit and add sound audio.

I recommend using OpenToonz instead.

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