Hi there! I’m currenly developing some pieces of Concept Art for an animated shortfilm my team and I are dveloping as a final thesis for my Animation & VFX degree. I Challenged myself to learn Krita while doing so, and I’m loving it! Here I tried to get the most out of the RGBA brushes! Let me know what you think! 
Here’s the full piece:
You can find me here:
Instagram: https://www.instagram.com/homspau/?hl=en
Artstation: artstation.com/homspau
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Nice work, how are you developing the film? Is it going to be a 3d, or 2d animation? What software are you going to develop in? Curious!
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Thanks! The film is going to be made with 3D animation. In terms of Software, the base software for our project will me Maya and Arnold. But for specific tasks, since we’re a considerably numerous team, every artist uses their prefered software. We use Zbrush, Houdini, Nuke and Substance, and since I despice Maya (we use it as a school imposition) i use Blender and Krita for my concept art pieces. Quite a lot! hahahahahahaa
If you check my personal work (@homspau on instagram and artstation) It’s all Blender, tho.
Awesome! I use Blender mostly for all my animation+3d work. I’m a little bit biased towards free, Open-source software. Not that there isn’t anything wrong with the other, in fact, I’m sure it’s faster working with some of those softwares! 
Hope you’ll share your film with us when it’s done, maybe post some more WIP as you create!
Thanks! I do too prefer Open Source solutions, for ideologic reasons, but when perhaps one could argue that krita is behind photoshop or ClipStudio Paint, when it comes to 3D, Blender is rocking it. Not yet better than Maya in all areas but in speed and stability, Blender is just kills it. I do think Blender is, for the most cases, Superior to Maya. And that’s incredible when you consider the nature of Blender’s development philosophy.
Definitely! And Blender is evolving so fast compared to the paid solutions (Thanks to the fantastic community) There pretty much is no reason not to use Blender when your a hobbyist or a professional working outside the studio.
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