Hello everyone. As of the latest Flatpak Version (Version: 5.2.11), I have been experiencing consistent crashes upon attempting to open any image results in a hard crash. I am unable to use Krita due to this issue. This is new behaviour observed particularly as of recently.
I must be clear, I am new to the forums here, so if I have made a mistake somewhere, please let me know.
I am running Krita through the Flatpak on Linux Mint Debian Edition 6, and my GPU is a GTX 1650 SUPER.
Here are all steps attempted thusfar to resolve this issue on my own.
- Disable all Krita Bundles that are not included by default.
- Disable all Python Plugins to which has not been successful; due to logs, this may be an area of note.
- Reset All Krita Settings To Defaults (begrudgingly).
- Notably, downgrading to an earlier flatpak version did not resolve this issue, in addition to some python path logs printed by SystemD, I am now suspicious of whether it is a configuration issue (possible), or the update. I have not added any new bundles, plugins, or other things to Krita recently.
The following information is from one of the logs directly from Krita.
!! USER NOTES WILL BE MARKED WITH !! IN ALL LOGS POSTED.
!! -- A LOT OF REPEATED ENTRIES OF THIS --
SESSION: 03 Sep 2025 23:34:26 -0600. Executing krita
Krita Version: 5.2.11, Qt version compiled: 5.15.7, loaded: 5.15.7. Process ID: 2
-- -- -- -- -- -- -- --
03 Sep 2025 23:34:26 -0600: Style: fusion. Available styles: Windows, Fusion
03 Sep 2025 23:34:26 -0600: Database is up to date. Version: 0.0.17, created by Krita 5.2.2, at Tue Mar 5 12:45:42 2024
03 Sep 2025 23:34:32 -0600: Created image "Unnamed", 22 * 22 pixels, 300 dpi. Color model: 8-bit integer/channel RGB/Alpha (sRGB-elle-V2-srgbtrc.icc). Layers: 2
KRITA DID NOT CLOSE CORRECTLY
Taken from the systemlogs generated by SystemD, I get the following information. I will note extra errors in-case they are relevant.
!! ---
!! Sender: Krita (Generated around 4 times)
Qt: Session management error: Could not open network socket
Failed to load module "xapp-gtk3-module"
!! ---
!! Sender: Krita (Generated once, prior to crash)
Warning: requested data for unknown action "path-break-at-selection"
profileForCsIdWithFallbackImpl couldn't fetch a fallback profile for
/app/lib/krita-python-libs/krita added to PYTHONPATH
QObject::startTimer: Timers cannot have negative intervals
Bundle "/home/calinda_myriad/.var/app/org.kde.krita/data/krita/Experimental_brushes.bundle" is broken. File "brushes/Kisti_5" is missing
(... and a few other missing brushes from various brushpacks that I have tested.)
Qt: Session management error: Could not open network socket
!! ---
krita[7973]: segfault at 0 ip 00007fee76543586 sp 00007ffcc23c90e0 error 4 in libgallium-25.2.1.so[7fee754de000+1781000] likely on CPU 3 (core 3, socket 0)
Lastly, here is the information printed from System Information, within Krita itself.
Krita
Version: 5.2.11
Hidpi: true
Qt
Version (compiled): 5.15.7
Version (loaded): 5.15.7
OS Information
Build ABI: x86_64-little_endian-lp64
Build CPU: x86_64
CPU: x86_64
Kernel Type: linux
Kernel Version: 6.1.0-38-amd64
Pretty Productname: Freedesktop SDK 24.08 (Flatpak runtime)
Product Type: org.freedesktop.platform
Product Version: 24.08
Desktop: KDE
Appimage build: No
Locale
Languages: en_US, en, en_Latn_US
C locale: en_US.UTF-8
QLocale current: en
QLocale system: en
QTextCodec for locale: UTF-8
OpenGL Info
Vendor: "Mesa"
Renderer: "NV168"
Driver version: "4.3 (Core Profile) Mesa 25.2.1 (git-d6e3b017b2)"
Shading language: "4.30"
Requested format: QSurfaceFormat(version 3.3, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile)
Current format: QSurfaceFormat(version 4.3, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CoreProfile)
GL version: 4.3
Supports deprecated functions false
Is OpenGL ES: false
supportsBufferMapping: true
supportsBufferInvalidation: true
forceDisableTextureBuffers: false
Extensions:
GL_EXT_shader_image_load_store
GL_ARB_texture_view
GL_EXT_shader_integer_mix
GL_ARB_sampler_objects
GL_ARB_vertex_array_object
GL_ARB_internalformat_query2
GL_ARB_vertex_type_10f_11f_11f_rev
GL_IBM_multimode_draw_arrays
GL_ARB_transform_feedback3
GL_ARB_invalidate_subdata
GL_EXT_provoking_vertex
GL_EXT_texture_array
GL_EXT_texture_sRGB_decode
GL_NV_conservative_raster_dilate
GL_ARB_buffer_storage
GL_AMD_multi_draw_indirect
GL_ARB_clear_buffer_object
GL_ARB_shader_draw_parameters
GL_ARB_provoking_vertex
GL_EXT_blend_equation_separate
GL_ARB_texture_float
GL_EXT_texture_snorm
GL_ARB_get_program_binary
GL_EXT_debug_label
GL_EXT_vertex_attrib_64bit
GL_ARB_copy_buffer
GL_NV_viewport_swizzle
GL_ARB_shader_clock
GL_ARB_framebuffer_no_attachments
GL_ARB_shader_texture_image_samples
GL_ARB_transform_feedback2
GL_ATI_texture_float
GL_ARB_vertex_array_bgra
GL_ARB_sample_shading
GL_EXT_texture_filter_minmax
GL_ARB_sample_locations
GL_ARB_texture_storage
GL_ARB_tessellation_shader
GL_ARB_gl_spirv
GL_ARB_viewport_array
GL_ARB_texture_buffer_range
GL_ARB_texture_buffer_object_rgb32
GL_EXT_polygon_offset_clamp
GL_ARB_fragment_shader
GL_ARB_texture_filter_minmax
GL_ARB_texture_border_clamp
GL_AMD_query_buffer_object
GL_ARB_texture_swizzle
GL_EXT_EGL_sync
GL_MESA_pack_invert
GL_EXT_texture_compression_dxt1
GL_ARB_half_float_vertex
GL_ARB_query_buffer_object
GL_ARB_shader_image_size
GL_ARB_program_interface_query
GL_ARB_arrays_of_arrays
GL_MESA_shader_integer_functions
GL_ARB_ES3_2_compatibility
GL_AMD_conservative_depth
GL_ARB_texture_rectangle
GL_ARB_pixel_buffer_object
GL_NV_conservative_raster_pre_snap_triangles
GL_S3_s3tc
GL_ARB_derivative_control
GL_ARB_texture_query_lod
GL_ARB_texture_buffer_object
GL_KHR_texture_compression_astc_sliced_3d
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_texture_cube_map_array
GL_EXT_texture_sRGB
GL_ARB_draw_instanced
GL_NV_sample_locations
GL_ARB_fragment_layer_viewport
GL_ARB_transform_feedback_instanced
GL_EXT_texture_shared_exponent
GL_NV_packed_depth_stencil
GL_MESA_framebuffer_flip_y
GL_ATI_blend_equation_separate
GL_ARB_vertex_buffer_object
GL_ARB_depth_buffer_float
GL_ARB_texture_multisample
GL_ARB_shader_storage_buffer_object
GL_AMD_shader_trinary_minmax
GL_AMD_vertex_shader_layer
GL_ARB_bindless_texture
GL_ARB_texture_filter_anisotropic
GL_ARB_robust_buffer_access_behavior
GL_ARB_shader_texture_lod
GL_ARB_shader_ballot
GL_ARB_map_buffer_alignment
GL_ARB_cull_distance
GL_ARB_conditional_render_inverted
GL_ARB_post_depth_coverage
GL_ARB_debug_output
GL_EXT_transform_feedback
GL_ARB_clear_texture
GL_ARB_texture_stencil8
GL_EXT_texture_storage
GL_AMD_texture_texture4
GL_ARB_multi_bind
GL_AMD_vertex_shader_viewport_index
GL_EXT_abgr
GL_NV_texture_barrier
GL_NV_vdpau_interop
GL_MESA_texture_signed_rgba
GL_ARB_ES3_compatibility
GL_EXT_draw_instanced
GL_ARB_conservative_depth
GL_ARB_draw_buffers
GL_ARB_sync
GL_EXT_texture_compression_rgtc
GL_ARB_explicit_uniform_location
GL_ARB_compute_variable_group_size
GL_ARB_texture_query_levels
GL_ARB_texture_rgb10_a2ui
GL_EXT_texture_swizzle
GL_ARB_gpu_shader_fp64
GL_EXT_timer_query
GL_EXT_texture_sRGB_R8
GL_ARB_shader_atomic_counter_ops
GL_ARB_shader_image_load_store
GL_NV_conditional_render
GL_ARB_ES3_1_compatibility
GL_AMD_draw_buffers_blend
GL_EXT_texture_shadow_lod
GL_ARB_draw_indirect
GL_ARB_vertex_shader
GL_EXT_window_rectangles
GL_KHR_context_flush_control
GL_ATI_texture_mirror_once
GL_KHR_blend_equation_advanced
GL_ARB_uniform_buffer_object
GL_NV_copy_image
GL_ARB_map_buffer_range
GL_ARB_texture_compression_rgtc
GL_ANGLE_texture_compression_dxt5
GL_ARB_instanced_arrays
GL_ARB_shader_subroutine
GL_ARB_indirect_parameters
GL_ARB_draw_elements_base_vertex
GL_ARB_copy_image
GL_ARB_shader_bit_encoding
GL_ARB_vertex_attrib_binding
GL_EXT_framebuffer_object
GL_ARB_spirv_extensions
GL_ANGLE_texture_compression_dxt3
GL_ARB_texture_rg
GL_EXT_depth_bounds_test
GL_ARB_fragment_coord_conventions
GL_ARB_texture_gather
GL_KHR_robust_buffer_access_behavior
GL_ARB_occlusion_query2
GL_AMD_seamless_cubemap_per_texture
GL_EXT_framebuffer_multisample
GL_EXT_texture_mirror_clamp
GL_ARB_ES2_compatibility
GL_ARB_vertex_attrib_64bit
GL_KHR_robustness
GL_OES_EGL_image
GL_ARB_blend_func_extended
GL_NV_viewport_array2
GL_ARB_draw_buffers_blend
GL_ARB_clip_control
GL_AMD_gpu_shader_int64
GL_ARB_shader_precision
GL_ARB_depth_clamp
GL_NV_depth_clamp
GL_EXT_packed_float
GL_NVX_gpu_memory_info
GL_ARB_get_texture_sub_image
GL_EXT_EGL_image_storage_compression
GL_ARB_shader_atomic_counters
GL_KHR_texture_compression_astc_ldr
GL_ARB_enhanced_layouts
GL_EXT_framebuffer_multisample_blit_scaled
GL_ARB_robustness
GL_ARB_polygon_offset_clamp
GL_ARB_timer_query
GL_ARB_texture_non_power_of_two
GL_EXT_EGL_image_storage
GL_ARB_compute_shader
GL_ARB_shader_objects
GL_ARB_separate_shader_objects
GL_KHR_parallel_shader_compile
GL_NV_conservative_raster
GL_NV_fill_rectangle
GL_KHR_debug
GL_ARB_shading_language_include
GL_ARB_multi_draw_indirect
GL_ARB_texture_storage_multisample
GL_ARB_framebuffer_sRGB
GL_ARB_parallel_shader_compile
GL_ARB_shader_viewport_layer_array
GL_EXT_demote_to_helper_invocation
GL_EXT_texture_integer
GL_ARB_direct_state_access
GL_EXT_memory_object_fd
GL_ARB_seamless_cube_map
GL_ARB_color_buffer_float
GL_EXT_texture_filter_anisotropic
GL_EXT_packed_depth_stencil
GL_ARB_shading_language_packing
GL_ARB_pipeline_statistics_query
GL_ARB_shader_group_vote
GL_ARB_stencil_texturing
GL_EXT_texture_compression_s3tc
GL_ARB_gpu_shader5
GL_ARB_half_float_pixel
GL_EXT_framebuffer_sRGB
GL_EXT_pixel_buffer_object
GL_EXT_vertex_array_bgra
GL_ARB_explicit_attrib_location
GL_ARB_texture_compression_bptc
GL_ARB_transform_feedback_overflow_query
GL_ARB_point_sprite
GL_ATI_meminfo
GL_ARB_gpu_shader_int64
GL_EXT_memory_object
GL_ARB_shading_language_420pack
GL_ARB_internalformat_query
GL_EXT_framebuffer_blit
GL_ARB_compressed_texture_pixel_storage
GL_ARB_base_instance
GL_EXT_draw_buffers2
GL_ARB_framebuffer_object
GL_ARB_seamless_cubemap_per_texture
GL_ARB_texture_barrier
GL_KHR_no_error
GL_EXT_shader_clock
GL_ARB_texture_mirror_clamp_to_edge
QPA OpenGL Detection Info
supportsDesktopGL: true
supportsOpenGLES: true
isQtPreferOpenGLES: false
Detected renderers:
(Supported) NV168 (4.3 (Core Profile) Mesa 25.2.1 (git-d6e3b017b2))
(Supported) NV168 (OpenGL ES 3.2 Mesa 25.2.1 (git-d6e3b017b2))
useBufferInvalidation (config option): false
Hardware Information
GPU Acceleration: auto
Memory: 32029 Mb
Number of Cores: 4
Swap Location: /var/tmp
Built for: sse2
Base instruction set: fma3+avx2
Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2
Current Settings
Current Swap Location: /var/tmp
Current Swap Location writable: true
Undo Enabled: true
Undo Stack Limit: 200
Use OpenGL: true
Use OpenGL Texture Buffer: true
Disable Vector Optimizations: false
Disable AVX Optimizations: false
Canvas State: OPENGL_SUCCESS
Autosave Interval: 900
Use Backup Files: true
Number of Backups Kept: 1
Backup File Suffix: ~
Backup Location: Same Folder as the File
Backup Location writable: false
Resource Location: /home/calinda_myriad/.var/app/org.kde.krita/data/krita
Use Win8 Pointer Input: false
Use RightMiddleTabletButton Workaround: false
Levels of Detail Enabled: false
Use Zip64: false
Loaded Python Plugins
theme_creator
batch_exporter
channels2layers
colorspace
comics_project_management_tools
documenttools
exportlayers
filtermanager
krita_script_starter
lastdocumentsdocker
mixer_slider_docker
plugin_importer
quick_settings_docker
scripter
Display Information
Number of screens: 1
Screen: 0
Name: HDMI-1
Depth: 24
Scale: 1
Physical DPI102.406
Logical DPI96.1263
Physical Size: 476, 268
Position: 0, 0
Resolution in pixels: 1920x1080
Manufacturer: Hewlett Packard
Model: HP 22cwa
Refresh Rate: 60
Serial Number: --REDACTED BY USER--
I am unsure of where to go from here, and I figured I should report all relevant information here on the Krita’s Artists Forum prior to publishing a bug report, incase this is an issue with my configuration, which cannot be ruled out immediately by me.