I am looking for some line hatch brushes with just a series of parallel lines and some imperfection to it. This example below is about as rough as it can be, but it doesn’t have to be this rough.
I find that I often need to do these types of hatches, and to do them stroke by stroke gets very time consuming, which is why I am looking for a hatching or pattern brush that does this. I prefer them to have an inking look.
Sorry, missed your reply. It’s an interesting approach, though I will have to fiddle around with it more to get the result that I want. I really need to do a deep dive into the brush editor at some point.
Are there any bundles that have these kinds of hatching brushes that I can use in the interim or to draw inspiration from?
You could try making a hatching texture pattern and using that (in multiply texture mode) with a regular large brush.
There’s also a Hatching brush engine, the Krita 3 Default Resource bundle (which is disabled by default) has several examples in addition to the single one in the 4 Default bundle. (Sort by engine in the brush editor, or search for ‘hatch’ and ‘moire’.) It can paint straight lines in an area, but there’s not much way to make them imperfect, so it might not be too helpful for this.
Yeah, I had also looked into the hatch engine, but considering it lacks options for imperfections I didn’t explore further. Ideally, I’d like to have something where I can simply change the lineweight and spacing inside a brush and have no repetitions like you have with using a texture pattern. But it’s probably the best solution at the moment, it seems.
It’s probably not what you want, but I’ve been using parallel ruler and vanishing point assistants to draw hatching over a large area. That way I can control the line weight with pen pressure, but all my lines will be straight.
As for the brush, the worn-out g-pen brush from Ramon’s InkP package is very good for hatching.
Here’s an example with this method (the background and the shadow):
I think I used it in a few other pictures too, but I’m not sure right now.