Could you explain this in more detail and give a screenshot if possible? Do you mean Blending Mode? I can’t seem to find this brush mix method.
I think you put your finger on the main thing that’s bothering me, which is the muddiness. And yeah I’ve seen the Mixer Slider and that’s what the bottom mixture on my initial image was showing. So the Mixer Slider does go form dark blue to white slightly differently and it does look better to my eye. I’ve checked out Pigment.O as well and I commend you on your brilliant work!
My main concern is the mixing of paint on the actual image though, without necessarily using the color wheel or doing extra color picking to keep ‘fixing’ intermediate values while working on a painting. I guess understanding Color Management is part of understanding Color in general, just as understanding light temperature, local color, value and other areas of study. However, it seems that this understanding leads to the artist’s ability to ‘compensate’ for the shortcomings of digital color mixing.
Although I can see that it’s possible to be knowledgeable and, using workarounds, adjust these color mixtures in ways that would make them more pleasing to look at, I get the feeling that by default there is this muddy way of color mixing going on under the hood. Does this mean that every single brushstroke I make is ‘tainted’ in a way that is barely noticeable, but that could ultimately be taking a way from the joy of painting and the impact of the final piece?
I do acknowledge that color is not what makes a painting. Drawing and value is obviously more important. There are millions of beautiful digital artworks out there where the colors have been mixed in the default RGB interpolation.
I know where you’re coming from. Well, I don’t think it’s important to exactly simulate those nuances of pigments and paints you mentioned, and therefore we don’t have to worry about the thousands of various products out there.
There are just general tendencies that happen in traditional art that are pleasing for the artist and the viewer alike to look at, and if these are missing in digital, it’s a poorer medium for it. Having a dark saturated color desaturate towards gray when mixed with white, without giving any intermediate somewhat saturated midtones - that just looks off to me as a painter. I know that, having recognized it’s happening, I can fix this by upping the saturation on the color wheel slightly. But to be honest, it wasn’t even that noticeable. And so, how much of this in principle undesirable mixing behavior is going on unnoticed?
Do you have any specific advice for digital painting when it comes to gamma? Thanks.