How to properly export game assets?

How I export this with minimum margin just like a game assets?

And sometimes i miss click and make a keyframe – like in layer C2, is it possible to delete or cancel it?

also just wonder if webp animated supported here… so this an animated webp image.
slime

GDQuest game studio once made this plugin for asset export

I think it’s now integrated by default into Krita, at least that’s what their GitHub says.

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If you make a keyframe then you can immediately use Ctrl+Z to Undo that action. For some reason I’m not sure of, it often needs two presses of Ctrl+Z.
If you notice later, so that you can’t use Ctrl+Z, then you can right-click on it and select Remove Keyframe, or Remove Frame and Pull which will pull any future frames back by 1 frame along the timeline.
When a layer has become animated, you can’t make it a non-animated static layer after that. So you may need to delete that accidentally animated layer then make a new paint layer to replace it.

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That’s great, it’s exactly what I need, will try it later for sure

Actually understandable, it doesn’t really affect the drawing but just lil bit bothering my perfection anxiety

I will just try to be more careful next time, thanks

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