Hi, I’m practicing recolouring image textures for 3D models, but I got stuck, I have some questions
The method that worked better is on Gimp, over the layer I put a flat colour layer, and select layer mode to hsl colour. On Krita I tried something similar with colour layer mode, but the result isn’t as accurate as the Gimp one. Is there a way to do it like Gimp on Krita?
And how can I recolour separately multiple colours on an image? For example this grass image texture with green and brown colours, I found a method on Blender, I add a ramp with multiple colours to the image and can change each ones, but the result isn’t accurate, and feels impractical to edit that on Blender, I prefer to do it on drawing apps. Is there a way to do something like that on Krita and Gimp?
The Color Ramp for Blender is very similar (or basically the same) to Gradient Maps in Krita.
Here is a tutorial about how I would use it:
For HSL colour you can open the HSL tab in the blending modes list to find it. There are a ton of blending modes that are hidden in the collapsed menus
Thank you , I tried all the methods, also testing other settings, I found other method, with active selection or local selection, on top select convert to shape, and that layer convert to paint layer, and then it can be edited and recoloured