Insight and Commentaries

“To everything there is a season,
A time for every purpose under heaven: …
A time to keep silence,
And a time to speak;”
—Ecclesiastes 3

I would like to start a thread of a very special kind. Generally speaking, artists don’t write or talk that much because: To get better at art you don’t talk about it, or talk less and do more art. This is generally true not just with art but with everything else in life. We get better at doing and not talking, and in this context, the reality is that we’re either talking or reading. If you’re reading then someone is talking. If we’re not reading to take in theories and principles, then our art practice can be purposeless and aimless and we won’t improve much. Theory and practice are inseparable. Beginners often skip the theoretical and jump straight into the practice because they want quick result. Little do they know, they’ll be running back to the basics and fundamentals down the road because the fundamentals of art are essential and timeless.

Before I go ahead with this thread, I need to point out that I’m a Christian, and being a Christian, my thoughts and worldview are shaped by a biblical worldview. I’m not here to preach and tell people to get saved, even though I’m open to having such a discussion (you can always PM me). I believe we’re all here to learn more about Krita and art so that’s my main focus here. I’ll be quoting and referencing others, both secular and religious. Here and there Bible will be quoted because there are a lot in there that can be applied to art! I consider myself a slow reader, but when it comes to art, I skim through a lot of books and pick things up very quick. The reason for this is simple: There’s nothing new under the sun. People just rehash the fundamentals of art in various ways. You’ll be surprised to find out that the Bible actually teaches the truth of this.

Let me start off with two examples to give you an idea of how I will approach this thread. First example will be from the Bible, and the second will be secular.

Jesus says in Matthew 16:26,

“For what profit is it to a man if he gains the whole world, and loses his own soul? Or what will a man give in exchange for his soul?”

The world of art is very competitive, so much so that people will put in hours to train so that they can reach the top. Five to six hours a day seems to be the recommendation, and I’m sure some will give up five or more years of their lives in exchange for top art skill that would take years to acquire. Few would pause to consider the words of Jesus. What will it profit you if you gain the whole world and lose your own soul? Or to put it another way: Lose your own health? Lose your marriage? How about a real world example…

One of the major potential problems with double-digit hours a day dedication is health. I went the 15-ish hours a day route, which resulted in messed up pinched nerve which got to the point of nearly amputating my arm (if it came to that, I’d probably kill myself, like, I’ve been drawing since I was born practically), somehow saving it, but after 2+ years, it’s still 10-ish times weaker than my left arm, hurts like hell 24/7 and it’s very uncertain whether it’ll actually heal to a reasonable point (at least to the point of not having to spend half of day lying in agony and other half not lifting things heavier than a spoon). … Now, of course, this is something that won’t happen to everybody, but I am not exactly prone to such injuries and also, at the time I had already developed some kind of physical habit and tuning to that type of exercise - being through atellier for ~3 years and going through the university for ~5 years for a master degree. That means I practiced for 4-6 hours a day already for years. With no fatigue whatsoever. With no signs of wear and tear, so to speak. But a mere few months of 15 hours did an irreparable damage and I can only hope to be able to draw at least for more than 10 minutes a day, which I certainly can’t for the past two and a half years.

That’s an excerpt taken from a YouTube commenter by the name: Djul. You can read it in full here: https://www.youtube.com/watch?v=k3Al7QAS89s&lc=UgiAeaDJ5KAE9ngCoAEC . Artists don’t often think about eternal or temporary consequences such as health in this life. But they should as they pursue art or else they’ll be thinking about it when neck or hand problems become a reality.

In one of his books, Andrew Loomis says,

The sculptor starts with a form of the general shape of the face attached to the ball of the cranium. He could not do otherwise. I present this simple plan in this volume since it is the only approach that is at the same time creative and accurate. Any other accurate approach requires mechanical means, such as the projector, tracing, the pantograph, or using a squared-off enlargement. The big question is really whether you wish to develop the ability to draw a head, or whether you are content to use mechanical means of projecting it. My feeling is that, if the latter were the case, you would not have been interested in this book. When your bread and butter depends upon creating an absolute likeness, and you do not wish to gamble, make the best head you can by any means possible. However, if your work is to give you joy and the thrill of accomplishment, I urge you to aim at the advancement of your own ability.

His words should we weighted and taken into consideration. At the end of the day, art is about telling a story. Grammar is a means to an end, and we learn them so that we can better communicate our thoughts and ideas and tell stories. Art seems to be something else because there are a lot involved in the process of art making. The audiences don’t care how it’s done, but as artists we care and think much about the creative process. Digital tools are constantly advancing and making art a lot easier to create. Why would anyone want to spend years studying human anatomy when they could easily trace on top of a 3d model that they either modeled themselves or got it from another artist? That’s the question, and only you can answer that.

“When your bread and butter depends upon creating an absolute likeness, and you do not wish to gamble, make the best head you can by any means possible.” — That was said at a time when ‘photobashing’ and ‘3d scanned model’ wasn’t a thought in the mind of any artist. Today, that’s what a lot of artists are doing: Paintover and photobashing to achieve a high level of realism. Or in the case of 3d, actual human are scanned to be used as a basemesh. Why would you want to model from scratch? Again, only you can answer that. Beginners that are just starting out and don’t have a mature view of art often see many things artists do as cheating and not real art. Give this lecture a watch if you haven’t. The title is a clickbait but the info is good to take into consideration as you pursue digital art: https://www.youtube.com/watch?v=CYbYvImd7Bw . Concept art is not dead, the old way of doing things might not be in high demand, but concept art is not dead.

If you don’t mind me quoting the Bible like how I’m doing it here, and want to see more contents like this, let me know. Also this is an open thread so feel free to discuss and share your own insight and commentaries. My plan was to put all this (and more) into a PDF one day, but I don’t think it’ll ever get completed. I’ll share more insight and thoughts later whenever I have the chance.

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Hello friend, I’m going to start by saying that I’m not a Christian but I believe in religious freedom (having a faith and expressing it). I believe that within what you believe, I imagine Matthew 7:12 fits perfectly.

I thought a bit about my creative process, I always start with a sketch that nobody understands what I’m doing, it seems like a lot of nothing and everything, but what matters is that in my crazy little mind it makes sense. But obviously I study, I base myself on references, I open 15 tabs of tutorials on YouTube, I spend about 6 hours drawing and everything is fine from my point of view. :writing_hand:

I believe in a time consuming process, and that it’s rewarding. Evolving with time, looking at a drawing from 10 years ago and being able to say “Wow, it took me a week to do this? Today I can do it in four hours!” :sweat_smile:

I also believe that we are also talking about our perception, that some artists look like “I need to finish this drawing in 15 minutes and it needs to be perfect or a nuclear bomb is going to fall on my house AAAAAAAAAAA”. :crazy_face:

But that’s not true, you can take as much time as you need. Draw ugly, with messy lines, laughing that character with bangs over the eye that you drew differently. Draw, take it easy on yourself, go out and get some sun. :blush:

Those entering the digital art world need to be taught this. Masters of old used to take months to do a painting. Some would later come back to correct or adjust things they didn’t like or thought weren’t good enough. Now most artists (those just starting out) adopt an unhealthy mindset or perception, believing that if you can’t finish a painting in less time than another artist then you’re not a great or skilled artist. We’re forgetting that we’re working on to tell a story, and the creative process with its many ups and downs is part of a larger story. I believe much of this (the desire to speed paint etc…) comes from concept artists showcasing their works. And it’s easy for newcomers to want to imitate (quick thumbnailling for example). In concept art, things have to be done quick and there are deadlines to meet, and many means are used to get there. When doing it for yourself, it’s wise to take your time and focus on the fundamentals and enjoy the creative process.

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Why would you want to model from scratch?

… Umm, for the fun and challenge of it. I ask myself, “Can I do this?” And, “How accurately can I do this?” I’m always a little off here and there and must ask my wonderful daughter her opinion and she pinpoints where I went wrong (for accuracy, which is what I go for).

As for striving for speed painting, that ability only comes after many hours and years of doing art, as you’ve pointed out very well. Beginners shouldn’t be so concerned about speed until they’re used to getting the image down well. Yes, taking one’s time is a good thing. Revisiting one’s work is also great! Shows how much you’ve grown as an artist. (I’m participating in an exhibit that shows exactly that. The exhibit is called, “Evolution of An Artist”.

I do not mind it. I mostly ignore all religious things. My personal view about it (not as an admin) is that I think this forum is really not the place for evangelising. Even if I do not believe in religion and all its myths and fantasies I perceive it to be a personal thing so I really get a bit sceptic and removed from the topic when I see soft evangelism mixed in the discussion. For me as a non religious person this topic would be really odd I would be bored to read the quotes and other things. After all if I want to study religion I would go to a church or a religious place and experience it my self personally. But that is just me I do not know what others think. Again this is my opinion from a non admin point of view.

Now my opinion as an admin - just keep in mind that this is Krita forum and not a religious forum as long as you keep the topic around art and krita it is okay. Many however try to scope or probe how much off-topic they can go without irking the mods or how much they can stretch the boundaries of the already subjective rules. But ultimately if the moderators think this is turning into something really beyond the limit of the forum then we will communicate it.

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I like to play safe. I’m very hesitant when posting stuff that have a bit of religious tone to it because I have been on this earth long enough to know how people feel about religions in general. For example, I’m studying or painting the hand. Many people do hand studies and don’t see how their hand studies can easily be turned into a piece of art. The hand of Christ can tell a story, or just a picture of hands praying. Even I’m very hesitant to show that kind of work here because it might come off as preachy. :smiley:

Or how about studying materials. Such as painting gold, metal, silver or clay. How can you easily turn that into a piece of art? I did a quick image search of the statue taken from one of the books in the Bible just to give an idea. Not sure which artist painted this but the concept itself is not copyrighted and beginner artists can easily run away with this statue concept when doing materials study.

I believe this is one of the reasons why old masters were successful and their works still speak today. But it doesn’t have to be the Bible, if you’re a beginner reading this. Find something we all can relate to and tell a story because even when your method or technique is not that great, people will still look pass that and appreciate the story you’re telling and that story often speaks louder than the art technique you used. Anyway, for a combination of art and theology, I’ll save this for the future or somewhere else just to be safe. In the meantime, I’ll try to just focus on secular stuff.

Failed art can be a great source of comfort, but not for the artist initially. As an older artist now, I wish I could go back in time to retrieve them. But now with Krita, there is no excuse not to archive your own failed art. They are good for teaching purposes and for encouraging others. I skimmed through this small book by R.O. Blechman a while back and I find it comforting that I’m not alone in having failed art, and that all my failed arts can serve a greater purpose(s) later on. So don’t discard them you who are reading this.

“I think it’s such a disservice to the public that galleries and museums display only artists’ successes, but never their failures. There should be a Museum of Failed Art. It would exhibit all the terrible art that would have ended up in trash bins and garbage cans, lost and unknown to the public. My museum would give a true picture of the artist’s life, and provide much consolation to fellow artists.” —R.O. Blechman (Dear James: Letters to a Young Illustrator)

This is one of the reasons why it’s not wise to play the “comparison” game, and it’s something many of us struggled with at some point. People don’t show their failed arts in a portfolio for obvious reason: They’re looking to be hired, not showcasing failed art for teaching and encouragement purposes. But beginners need to keep in mind that failed art is natural and part of the journey. There are values to your failed art, and if you throw them away right now, you might wish you could go back in time to retrieve them later. Now, this does not mean that you should mindlessly start producing failed art. What it means is that you’re intentionally trying to study or create a piece of art with all your might but failed. Here’s an example of me attempting to make use of photos to speed up concept painting and it failed miserably.

Speaking of failed art and hours spent on practising, I’m not a huge believer in spending HOURS practising. It’s not the hour but the quality of these hours that counts. We have a tendency to copy what we believe or perceive to be the right or successful path to greatness. If one artist does 5-6 hours, we want to imitate that. I did just as an experiment and my hand hurt a bit that same day. The path I generally take is: Read and think a lot about art while not doing art. When you’re young, your body can handle a lot, but as you get older, one wrong move can cripple you so be wise.

Back in 2017, I used a program that is now no longer being developed. It’s called Mischief. I was just getting back to art after a very long break. Notice how stiff and lifeless it looks (top-left block). I didn’t understand gesture or why it’s necessary. When I finally understood it, a switch in my mind went off. And it didn’t happen with hours spent practising.

Here’s another example of a failed attempt at line art and tracing practice. Top (2017) and I stopped. Didn’t know how to finish because I didn’t understand line theory or what makes a line art good. So from 2017 to 2023, I didn’t bother tracing or doing any line art. Until very recently, last Sunday, I decided to give it another go and it finally hit. Again, I didn’t spend hours practising lineart or tracing. This is why THEORY and PRACTICE are INSEPARABLE. Now, if I put in more hours and do what I already know (good theories and foundations), then my skill will be sharpened and strengthened. But if I have no good theory and foundation, and I spend hours practising, I don’t believe I will get anywhere far.

I like the sketches in red and blue. Do I see a gymnast? :grin: Cool!

failed art is natural and part of the journey.

Yes, of course it is! The display I’m showing is that all I had was pencil (and pastels) on hand to create artwork but now, I have digital means! (That particular digital version was done in Infinite Painter 6 on my Note 4 phone.)

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I would like to put my theory to the test later. I might have to create a separate thread just to talk about Gesture and my thinking process and see if beginners can take the theory and fly with it. At first it was a mystery to me because no one could explain Gesture in a way that clicked for me. Until one day while contemplating about something it dawned on me. The human head was the key that helped me to understand the rationale for gesturing. It was bizarre how the whole thought came. Now, in explaining Gesture to beginners, there are obstacles. The first is: Imaginative art vs Observational. If it’s imaginative (freehand), then they can get some satisfying result. But if they have to convert what they see (from a photo for example) into Gesture, then it will take a bit of practice because they’re wrestling with many things at once when working from life or photo.

Never a problem for me because I had a very good teacher who showed me what to look for and how to capture the spirit of the subject. She showed me what guidelines to start with and how to measure. That’s what beginners need.

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