Krita Weekly #13

So one of the toughest Krita releases is up today. Tough not in the sense there were a lot of regressions to solve but the mountain of build issues faced by the team. The credit of course goes to the new Python release and just like every other hurdle we face, Apple.

The beta was released a couple of weeks ago and as artists reported it was rock solid. David was upset cause he was unable to crash it even after 20 hours of usage. It brings a ton of bug fixes and a bunch of new stuff, to pick some of them,

  • Improved brush outline, it no longer flickers when you hover over the canvas.
  • Added Airbrush and Airbrush Rate to the color smudge brush, and a new ratio setting, also for the color smudge brush.
  • A Split Layer into Selection Mask option in Layer Split Dialog.
  • Make Save Incremental Version update recently used files.
  • Make local selection outline visible on layer converted to selection mask.
  • Fixed Warp and Cage transform.
  • ORA export, write entire layers instead of cropping them.
  • Show the hand cursor if there is no colorize mask yet.
  • Increase the limit in Layer Offset to 100k.
  • A number of fixes with LAB and CMYK thanks to amyspark’s Season of KDE work.

For a longer list about the fixes don’t forget to take a look at the official release post.

Oh, btw with 4.2.9 we should also have android version of Krita available in F-Droid in a few days, till then you can try this builds. If you have an Android device or Chromebook, don’t forget to give it a test. Of course the UI needs some work and there would be some bugs, do report them, in Krita Artists.

@emmetpdx and @eoinoneill have started to finalizing their plans for the Krita Animation subsystem. If you want to help them, don’t forget to drop some comments on the following phabricator task.

On the other news @confifu has been working on the idea of a storyboard docker as a GSoC project. If you would like to see one in Krita in the near future, don’t forget to help him. Here is the corresponding task.

And Krita on steam is on sale, if you can don’t forget to support the deveopment team behind it. Also, unfortunately bearing to circumstances we won’t have any sprint this year.

This was originally posted at https://www.hellozee.dev/kw13/

6 Likes

It’s always a pleasure to see another release, and how fast krita is becoming better and better with time. 4.2.9-beta was indeed very steady - I didn’t manage to crash it too :smiley: .
I’m curious about the change in behavior of “show color selection” feature though - it used to disappear on any key input - now it stays on screen unless you hit a modifier as ctrl or shift. Other key inputs just perform their actions underneath the color selector. (tested both on linux and windows)
Is it an intended change in behavior, or just a new bug? I just use it a lot, and don’t know if I should report it, or just change my workflow a bit :wink:
Anyway, great work as always. Good luck on finishing the resource rewrite, and getting to krita 4.3.0 somewhere soon :slight_smile:

2 Likes

That’s probably one of the @Lynx3d changes… Not sure if intended or not.

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That is a bug fix: https://bugs.kde.org/show_bug.cgi?id=418668

For me, with the formal 4.2.9, it still vanishes if I move the cursor outside of the colour selector area (the originally reported bug) but it doesn’t disappear with any key input, just some of them.
I’ll scratch my head over this for a while longer.

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Actually, it was a change by @IvanYossi to fix a macOS issue, I suggested a different window flag after the regression was spotted in the hope it would work for all platforms, guess I didn’t press the right keys when testing :roll_eyes:

But it didn’t work on macOS anyway, it had to be made a special case. So not sure why boud decided to use Qt::Tool on other platforms instead of keeping Qt::Window, but as said, I didn’t notice it makes any difference.

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That’s great to hear, that it’s being developed, and bugs being fixed, as this feature is very important for me. I was concerned, because it was working fine in 4.2.9 beta. Current state is just a bit unpredictable, as some keys close the selector, some don’t - for example when I use key for undo, it’s done until I ran out of undo stack, which suddenly closes the pop-up.
Thank you for response, I’m sure you’ll find a way to make it work well on all platforms.

Can you please make a bug report on this? (bugs.kde.org) Just so it won’t get forgot. And add “regression” to the “Keywords”, that way it will get higher priority of fixing :slight_smile:

What a great opportunity to finally learn how to report bugs in krita! :wink: I made a report bug 419306. Hope I haven’t forgot anything :slight_smile: