Manipulate Tangent line to slow anmimation

Me again,

Which tangent line do I manipulate to make my transform mask (Movement) come to a slow stop, currently my spaceship rolls into the scene at a consistent pace until the transform mask is complete.

I tried manipulating the tangent lines below but it didn’t work.

Please help.

Micah

Animation Station

https://www.youtube.com/@animationstationm

The Smooth Interpolation Tangents and Sharp Interpolation Tangents buttons seem to not work so I use the Bezier Curve Interpolation button.

To manipulate a line as a curve, you first have to give it Bezier Curve control handles.
This post gives details of how to use it:

In the following examples, I’ve only use the X-Position (red) and have left the Y-Position (green) as an ‘original straight line’ reference for comparison.

A tedious way to get smooth deceleration is to use more and more detailed linear approximation but it’s quite obvious when you see it slow down:

For a continuously decelerating movement, you can make a continuous curve by making the end point controlled by Bezier handles:

For something maybe better looking and maybe more realistic, you can switch from linear to a decelerating movement but be careful with the curvature of the final segment so it blends smoothly with the initial straight line and also doesn’t undershoot:

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Thank you! As always @AhabGreybeard you’re such a big help!

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@AhabGreybeard It worked!! :slight_smile:

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