Matte Painting (Film) Test

Matte painting (film) Test done for Technical Production Pipeline Development.
Log:

  • Stress testing for Krita’s amazing Group masking system in 8k.(Passed). Memory used 5.1 GB.
  • Atomospheric Brush Kit devel (Done. Will be released in CC0 soon) :slight_smile:

Done with krita

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Welcome back @cgvirus . Nice test and useful to see if Krita can achieve your goals as I read your post

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Looks nice! What kind of workflow do you use to match the different materials together? White balance, luma, blackpoint etc.

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Thank you for sharing.
We need more of matte painting artworks, process videos, we don’t get to see these more. This will help in fine-tuning Krita for this particular workflow.

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Thanks all,

  • I am very much impressed how Group system works in Krita now. We can work in a pure non destructive workflow with it in a nested form. Which was compulsory here.
    I have used transparency and filter masks heavily in it.

  • What I am seeing Krita 4.4 has achieved a significant memory efficiency for large projects than Krita 4.0. All of this matte elements were beyond 5000px. And Krita handled them without any problem and lags.

@hulmanen I have used separate filter masks for each element nested within groups. The workflow was > Create a paint layer>import elements int it>select the paint layer> create a group using ctrl+G>Then create a transparency mask within that group> paint black and white mask> Use a filter mask within this group> Paint black and white mask.
I have also used a master curve filter above all the layer for color correction. Which is pretty easy to replicate in Nuke/Natron/After effects Color Look Up Table.

@raghukamath I will test bunch more first. More refinement and some serious production. After that I will share a tutorial. My studio has graciously removed PS from our station yesterday. :slight_smile:

Krita is now ready. Thanks All! Long Live Open Source.

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@RamonM I want to share some of my brushes with CC licence. Also going to do some python scripts. These will be in github. Which place is appropriate to let the community know about these tools?

Thanks.

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@cgvirus: Thank you. Mainly I was wondering what you do in Krita when elements have e.g. mismatched white balance. I haven’t found a comfortable way to fix those kinds of things, right now the “best” solution seems to be to pre-balance everything in Nuke or Natron… :grimacing: So tips on staying in Krita are appreciated!

Ow! Honestly I am more comfortable with Curve(Color Adjustment Filter) as We can transform it in any software as a LUT. Curve has everything to tweak from RGB to white balance.
Krita also has luminescence and Sat as curve! This was new for me!

@cgvirus: Ok, got it! I, on the other hand, have avoided curves like the plague since I started working with lift/gamma/gain-style methods. I guess it’s more of a me problem, then.

It is possible to do that in Krita as well.

  • If you are using ASC model (Linear) then you can use Filter>Adjust>Slope/Offset/Power Filter and then create a filter mask(if needed). Usable for working in EXR and HDR format.
  • If you are using RGB Model then you can use filter>Adjust>Color Balance Filter. Where:
    – Shadows is Lift.
    – Midtones is Gamma.
    – Highlights is Gain.
    Same principle apply in LUT Color adjustment. Left side of the curve is Shadow, Mid portion is Midtone and Right side of the curve is Highlight.

@cgvirus, thanks! I hadn’t realized that about Color Balance.

Really I’m looking for the equivalent of Nuke’s Grade node, of course. I’m used to first normalizing an image by picking whitepoint/blackpoint, and then matching to the desired values. Perhaps a combination of a couple of filters could work to some extent, I’ll have to experiment a bit.

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