P.202506802 - Eysselia's Character Portrait practice, Highly Stylized to Semi Realistic

One of Krita-Artist’s forum member @eysselia 's drawing is used as the main reference, I asked for permisssion and were given one. Original is here

The idea of this practice is to test to my understanding on picking the right supporting references and use my knowledge on visual art fundamentals to merge them in my mind and figure out the correct process path.

One of the many attempts to make myself less reliant on just following references as is. I think it is better for me to understand the variables that exist in an image so I can memorize its variables individually so that I may use those variables in conjunction of other variables from different reference images. For example to use just the form, just the lighting, just the pose, just the perspective, etc. from an image.

2 other group of references used other than the main Eyssilia’s drawing for the character are:

  1. Arcane season 1 Jinx 3D model artwork
  2. Portrait images on Pinterest, by using the search word “Female Portrait drawing”
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This is absolutely fantastic, thank you for showing it to us!
:man_bowing:
Michelist

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Excellent on all fronts! The anatomy and light (bringing out the depth) are the highlights here for me. Great success.

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The resultat is stunning :heart_eyes: and I hope you have achevied a least a bit of your goal.

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@Michelist , @YRH , @eysselia thank you everyone for the kind words. I did achieve some of my goals for the practice.


I probably should explain more on some keypoints, hope this can help others who are learning too.

These 2 drawings below actually hold one of the key variables each. 1 for the new lighting scheme and one for the detailed form. Since I don’t have the same experience as the masters, I always see some kind of “leap of logic” in their process. So I was thinking there’s probably some process they can skip since they already done that same part of the process many many times.


In my sketchbook thread, one of the member here ( @Deevad ) reminds me to do some perspective check to see if object in curved surface is properly drawn. I realized it is hard for me to notice and do the checks when the lines are still inconsistent, which still use thick ‘sketch searching’ lines, or in a broad and not very detailed shading. It got me thinking that specific phase in a drawing process has different ‘edge’ in helping the artist to notice something. So I think each phase emphasize different variables, and I need to keep each phase intact to make it easier to see some mistakes.

Maybe some of the member here who visit my sketchbook thread know that sometimes I mentioned that my drawing morph all the time, and couldn’t keep an idea intact. Perspective change mid process, light source moved, limbs keep bending in the wrong way, and all these is not like I am trying to explore new things, it is just I wasn’t in control and veered off from the initial idea.

To keep each phase that represent certain key variables intact (by put them in new layer and lock it so you can see it from time to time) helps put some direction so you don’t be like a small ship lost at sea and go everywhere but your actual destination.

Hope this helps, even if it is just for reference or some different mindset to compare to.

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Super! Keep doing these great stuff, mate!

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