Possible misconception about the layer sketch to blue feature

This is a note about the posts :

And :

@YRH, @Deevad, @Deif_Lou , @Michelist, @tiar

Guys. Forget about any complicated blending mode.
You might have thought about it the inaccurate way.

The sketch layer to blue feature in CSP, functions exactly like an ultra fast, no-delay gradient map.
No blending mode involved. If anything the blending mode is normal.

In CSP, the layer color properties function as follow :

  • layer color : darkest pixel color map
  • sub color : brightest pixel color map

No blending mode is necessary.

But now the question is, did it help at all after all the back and forths in the previous
discussions?

Hi, did you try the feature yourself yet? You can access it with a Krita Next Nightly build.

I’m sure it’s been explained somewhere in the older threads, but just to recap quickly here, this is implemented as a Filter Mask and does not change the blending mode of the sketch layer. The sketch turns blue and remains as Normal blend mode and you can then use another mode if needed, it is all composed as expected.

As for why this is not a gradient – the color overlay mask implementation is actually the fastest for Krita. If you need something more advanced, you still have an option to do so. For example, there’s a Tint mode for layers with a white background.

If you need a CSP-like behavior, then you can add a Filter Mask with Gradient Map, and this is already present in release Krita versions. You can have a two-color map, or go wild and even add more color stops :slight_smile: So Krita is very flexible here.

Regarding whether anything can be changed now, I’m not sure. I think the dev team is fast approaching a pre-release code freeze date (based on the info from the mailing list).

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Right. But as a filter mask, it hinders performance you see.
A solution with no delay as the layer data gets updated to register more pixels
would be neat. I do not think that is the case yet in any “Krita next” build.

And I am already aware that Krita possesses gradient maps.

That is the issue with all filter masks that need to be solved. I think we need to ask for better and faster processing of filters and transform masks. I think I have read some bug for this.

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:thinking: hmmm

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It wouldn’t be possible to have a conditional blending mode, where you can select the colors. You can make something similar to a blending mode, like @Drawpile has, which could be faster, but even then it’s not a true blending mode but it’s own feature, due to the conditionality.

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