I’m trying to create thumbnail in resolution 512x512px… but when I draw dirrectly in this resolution, I get really bad details and curves are not rouned as needed in line art,… instead I tried draw in in 4x bigger resolution (2048x2048) of canvas, and after end of work downscale it to 512x512px which seemed much better…
the biggest problem was in artline, where corners of curves was not “rouned” as I needed, but there were squares/pixels…
So I want to ask, if You want result in 512x512 resolution, is it better to draw it in this resolution dirrectly or is better draw it in bigger res and then downscale it? I expect yes, but which resolution of canvas is good for which result resolution?
What is the smallest resolution I should use while drawing? I know with really small resolutions like 128x128 it’s really hard to draw great lines and curves, but I really don’t know what resolution should I use in which situation. Is there some table, where I can see which canvas resolution is best for which result resolution in digital art?
Well, if you draw on 512x512, you get 262144 pixels/squares and not even one more.
What are you trying to do, more generally? Do you want to post your art somewhere or what? Why the limitation of 512x512? Is it supposed to be pixel art or not?
I want to draw thumbnail/cover image (for novel), and website is recommending that resolution,…
image is standard drawing (not pixel art)…
I have tablet CTL-472,… when I want to draw in small resolution (for example 128x128), my brush need to be small,… and when my brush is too small, it’s just square instead round… I think, around 40-50px (for pencil) size of brush is enough round for drawing curves, lines etc… but with that size of brush, I need high resolution, much higher than I need in result. I just doesn’t know what resolution is good, or if really 40-50px size of brush is too much.
I was looking on brushes,… and propably solved this problem… with 2048x2048 resolution and 40px size brush, I’m able draw good curves without pixelation,…
That basic-1 brush is designed for painting at large sizes. It actually has its own engine (quick brush) - so the options are very limited.
If you want a smoothed edge you’ll need a pixel engine brush (such as Basic-2) so you can adjust the softness.
If I recall correctly, the stabiliser can’t be used with the basic-1/quick brush engine either. Stabilisation can help you get smoother linework if you’re not too adept at doing it freehand.
edit - having said all that - I have to be zoomed in to 200% or more to see the pixelation with the Basic-1, so you might be okay with it. It’s a very resource-light brush, so good in certain scenarios.
edit 2 - And I just tested the stabiliser - it seems to work after all!
I don’t think you need to stress about it that much, but whatever you find helpful is good!
The main thing is really just having it big enough to work comfortably and so you get clear results at the end resolution - without aliasing. Also - consider whether you might want to use the image in another context (maybe you’ll need it for something bigger in future) - creating at a higher res gives you more flexibility.
Just in case you’re not aware; if the intended output is for printing, you use measurements and dots per inch (dpi). For a high quality print I’d usually aim for a minimum of 300dpi.
I just see how idiot I’m… I forgot I imported page to Krita from LO Draw… I have correct set 600dpi in krita… but in LO Draw, I had default value -> 96dpi… so there was problem too. https://listarchives.libreoffice.org/global/users/msg22885.html
so I need to set it to 600dpi, and then if I import it to Krita, I can draw it in good quality.
E: ok, I just set it to 600dpi, in result I have 3444x4871 px for A4 (600dpi). For thumbnail, I set resolution to 2048x2048, and it works fine.