You didnât happen to select the âi)Wet Knife Plus (mypaint)â, instead of the âi) Wet Knifeâ, because this would explain everything, as the mypaint brushes tend to lag heavily at large sizes, but this is well known and due to the engine of the mypaint brushes.
My Stone Age PC, at least with the wet knife smudge brush you refer to, has no lag when I have a 4k x 4k canvas filled with strips of paint about 500 pixels wide and make a 1000 pixel size stroke across the entire canvas with this wet knife. If I use my standard canvas with a combination of 3 texture layers and a fill layer adjusted by level filter plus the paint layers, the Wet Knife starts stuttering slightly at about 450 pixels, but I consider it as expectable because of the then needed computation.
With the Wet Knife in the mypaint variant, a brush stroke stutters heavily from about 300 pixels.
How about you finally give specifics on your processor, maybe we can narrow the issue down this way?
Well, at least we already know that itâs an âi3,â which says - nothing. i3 CPUs, however, range from pocket-calculator level to reasonably powerful. They are definitely not the most powerful CPUs, when I look at comparatively current i9, Threadripper or XEON CPUs
this becomes clear. My 11-year-old âXEON E5-2643 v2â CPU looks not so bad in comparison, because my PC has two of them and achieves 17.121 Passmark points,
which leaves even the best i3 CPU (from 2023) clearly behind. So, it has not to be the issue, but it can.
I have created a little collage for this, and here hides >> a benchmark comparison of the 4 i3 CPUs and the i9 CPU << from the collage.
As you can see in this collage, only i3 as information does tell nothing, which model is important:
You say:
On a one layer, no filter, 4k by 4k canvas with a 500 pixel smudge brush?
This can be interpreted as an indication of not so much computational-power, one could think, because mine does this only when I push it to the limits, a 1000 pixel smudge with the wet knife seems to be managed in real-time.
Okay, that is a little mean, it is very probable that my PC has more reserves than yours, but to answer our questions only in part, or to compare Krita with Photoshop, or even After Effects a somewhat different application, isnât fair either. Krita does not state to compete with their kind of code-optimization, but with a halfway capable PC it works well, because if everyone would experience the issues you state to have, the forum would break apart because of the user-masses asking for support.
So, things you can try are to close all programs you donât need for painting, a tip many users benefitted from. You wonât die if you check your mail and chat and whatnot after your Krita-Session, or? Donât forget all the little thieves in the notification area, they âeatâ your CPU, but donât work for you. 
Think, do you want to paint, or do you want to be entertained?
You could probably optimize your Krita settings, maybe allow Krita to use 5 or a max 6 GB of your RAM instead of the 4 GB standard, but definitely not more than 6 GB. But with 5 GB, you should be on the safe side, if you have closed any unneeded software. If your system gets unstable, reduce it back to 4 GB.
You can set the size of Kritaâs swap-file up to the maximum of 64 GB, if you have enough free space on your SSD, and in case it lies on your System-SSD you should have at least 100 GB free while Krita is running and has loaded a not empty project.
If you have two SSDâs, you should consider putting the swap-file on the non-system-SSD, this way Windows wonât collide swapping with Krita swappingš (therefore the hint to have at least 100 GB free, when it is on your System-SSD), but you have to have the space free you allow Krita to allocate on the second SSD. If Krita tries to assign nonexistent space on your SSD, it will crash.
But I think I understand, for you Krita is the cause. The issues you donât seem to acknowledge are at first you should not compare Krita and Photoshop for this, it is well known that Krita loves a little more computational power², and second you should acknowledge that your system seems to be the only one having this issue using Krita.
It doesnât look like you are looking for support, whether for a solution to your problem on your side, it seems you are looking for a culprit that is found elsewhere. You donât answer the questions asked. Itâs clear to you that the problem canât be on your side, although other users donât seem to have this problem, even with outdated hardware. So you neither achieve an improvement nor a solution to the situation. This can only be done, if at all, by proactively cooperating, not by refusing, this is not how anyone who is looking for a solution acts.
Michelist
š They donât really âcollideâ, but if both need to swap out memory at the same moment, and this is not uncommon, they donât have to wait for the other to finish their task, both can write to their allocated disk at the same time.
² Whether itâs because of the small development team and the scarce financial resources Krita has compared to the products of billion-dollar companies like Adobe, I canât say, but thereâs probably a connection between these facts. PS may be better optimized codewise, because of that. This is also something to keep in mind when reporting problems of your kind with software provided for free. So what? But it does not help with your issue.