Star Birth Plymouth Splash Animation (gif 20fps 15s)

Thumbnail:

plymouth_20fps_300f_optimized16b

Full(ish) sized version:
https://imgur.com/a/VleLQgE
(Imgur no longer works in UK ffs so I can’t access this anymore)

This is a mock up of my boot animation I made for Grub and plymouth. The starting desert landscape shows in grub boot loader then using plymouth for a splash screen when booting my computer. The stars getting sucked into a point loops continually until booting is complete then the outro animation plays of the sun being formed (stylised). This will go to a SDDM login screen of the same desert landscape but in the day with the sun out. Still haven’t implemented the pngs into my splash animation using plymouth, (if anyone has any tips of theme.script writing lmk) but the animation itself is complete.

Login page using SDDM animation and still png still needs to be done:

  • daytime version of nighttime desert landscape
  • flowers growing on plants and trees (one way)
  • tumbleweed rolling about and the man’s cloak swaying in the breeze (loop) for the login screen.

Any advice on making this desert night time landscape piece into a daytime piece of the same landscape?

Honestly animating on Krita was a bit of a pain, (mostly because I didn’t know what I was doing), but it’s the only software I use. Unfortunately lot of dead ends and restarts just for this. I was animating multiple 4096x4096 layers of stars and my RAM was struggling. In the end I animated in chunks that I rendered then put it all together piece by piece, repeat. Would be nice if it was much easier to use animation curves with the transform mask. Hiding every channel every time I switched to it drove me up the wall and I think it should always focus curve into view by default and automatically because it is rare that you wouldn’t want to do that. Also if two curves pivots are on top of each other a lot of the times it picks the one visually under it when clicking on the pivot for editing. And it would be nice to be able to add screen shake or similar animations without finicking with the transformation mask animation curves. All in all these are just minor gripes though.

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Way to get blinded by your starting screen! :rofl:

At first I was going to say something about the fluidity of the animation, but after reading your comment it makes sense, because it is actually several parts, and the middle part will have different length anyways.

As for further tips on drawing the daytime scene:
Well, we hope you have elements like tree rock etc on separate layers. Use the outlines (maybe invert colors to better see them) and paint anew. Making a selection and painting only inside it may help, but you will probably not get the perfect shape (reason: anti-aliased brushes make selecting imperfect). If it does not have to be identical down to the pixel, painting without restriction of the selection may actually be easier and give better results.

I’ve not done much animation yet, so I can’t give much advice on that. Swinging cloak and growing flowers will probably require quite some work. Are you sure flowers will fit with the desert and dry tumbleweed theme?

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lol yea I realised the blinding issue but I barely ever turn off and on my computer so it should be okay.

Do you think the animation is to choppy? Which part specifically? I tried to make it smooth but I needed the loop to be short and the ending animation to be short too since my boot time is around 10s anyway.

Yea I have everything on separate layers (base+shading for each part) so repainting the scene in different lighting would (should) be pretty easy.

I was wanting the flowers to be pretty sparse and only on the plants, trees and tumble weed for a spring rebirth feeling with the newly formed sun in the sky. Mostly just splodges of colour appearing on them. Something like this maybe. On the twigs. Only a few of them though.
Animated Flowers Growing GIFs | Tenor

Hm. Maybe it was a loading/playback issue on my side. :man_shrugging: Today the animation smoothness looks fine, the only thing I still notice is the abrupt onset at 10 sec (the lighting of the foreground also changes a bit there btw., not sure if intended). But if this is a loop you probably can’t do too much about it.

As for the flowers part: your example still looks like tons of work. But it is known that a desert can go crazy bloom after a rainfall, so go with your idea if you want to put in the time. :slightly_smiling_face: :+1:

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