Basic movements for a game. It’s still difficult for me maintaining uniform volumes through frames, apart from the fact that this comic character has different face proportions in 3/4 view and side view. However I’m proud because they’re one of my first 2D animations.




7 Likes
Nice work! That 3rd animation of him walking and then going into a jump is real smooth. Did you rotoscope?
Hi! I don’t know if it counts as rotoscope strictly. I used real people footage as a reference but I tried to adapt it to the character’s body proportions instead of drawing over footage frames.
1 Like