Originally wrote this for your topic at: Call for Art Pros volunteers - Plugins Development then saw you wanted to continue it here.
You will want to read Krita’s terms of service to nail down what you can and can’t do. It’s been a while, but I think it goes something like this:
You can use a GPL program - like Krita - to make non-GPL products, such as a painting, company logo or movie. The problem comes when you try to incorporate something non-GPL into a GPL program like Krita, it becomes “infected” as one person called it. So, if I make some new icons with Krita, they are 100% mine but if I want to let the Krita team incorporate them into Krita, they become GPL and suddenly available for use in more than just Krita. This has it’s pros and cons and as such some libraries can’t be included in Krita. However, I think you can offer a plug-in separately from Krita under a different license and the user can plug it into Krita.*** Once again READ THE LICENSE.
It’s so important, I’m not just going to use all caps, I’m going to state it thrice: DON’T RELY ON MY ADVICE OR ANY OTHER OPINION (except maybe a paid lawyer who knows what he’s talking about): READ THE LICENSE. Starting a small business is both difficult and risky, so make sure that those 100s of hours spent hoping to put food on the table can’t be easily and legally subverted by an aggressively infectious license.
I know some people will be offended that I refer to the GPL as infectious, but this is how the GPL was designed to work.
Good luck: more plug-ins - even paid ones - are good to keep Krita competitive! That being said, I don’t expect anyone trying to make a living to publish a product under the GPL. It is not good business sense - people WILL redistribute your stuff legally. Heck, even I have a free copy of Retopoflow. The GPL was designed to make programs monetarily free, not to help them be sold or turn a profit. If you want to share, that’s great - but if someone gets a hair across their butt and starts re-publishing your plug-ins (even without changes)… well, it’s hard enough getting illegal, pirated art off e-bay… and the grocer doesn’t accept good works and sentiment as payment.
***(If it’s any help: A popular game engine was released a while back - I think it was the engine from Black Isle for Baldur’s Gate. Anyways, the engine was nice but the license was unfavorable for anyone who wanted to keep the rights for new games developed on it - even if the game was given away for free - but it was a while back, I believe it was the GPL. Anyways, I heard they were able to get around it by offering their game separately to be plugged into the game engine by the user, though I can’t remember exactly which hoops they had to jump through to keep rights to their game and characters).