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Yeah Buli, it was a really bad idea to follow the sausages…
Animation made with combination of different software:
- Inkscape
– Prepare SVG parts assembled in Krita and/or used in Enve - Krita 5
– Assemble and finalize details on Compressor.999 scene
– Animate sequences
– Basics tweenings (with animation timeline on transform mask)
– Halftone effects - Enve:
– Complex tweening, especially Buli’s tweening
I tried to draw it manually in Krita but it was a failure
— Takes age to draw
— At 30fps it was not ‘smooth’ (a dirty “wobble” effect) - Natron:
– Assemble sequences
– Transition effects
Not totally satisfied by current result, there’s things that can be improved but currently I have to confess, even if I love to use Krita, it was a real pain and I don’t want to suffer anymore on this animation
Encountered problems
-
Unable to use all computer resources:
– As I try to use more than 1 CPU to render animation frames, render was immediately in failure
– Rendering with 1 CPU only is looooooong
(I have 24 CPU available so there’s also a frustration feeling) -
Many crashes due to segmentation fault (didn’t count, maybe 30-40 crashes during last 2 weeks)
-
Many “render in failure” so I had to execute rendering animation with range (I always generate PNG frames - so it’s not a ffmpeg problem):
– frame 0 to xxx => render in failure at frame N1
– frame N1 to xxx => render in failure at frame N2
– frame N2 to xxx => render in failure at frame N3
– …
Note: nothing in Krita’s logs about why render is in failure, nothing returned in console too… just a pop-up with message -
Many glitches and ghost frames during render
– I had to check all frames one by one, and regenerate render for these frames, unitary (on a 622 frames sequence for example, I counted 39 frames for which I had to regenerate render)
– Unable to merge some animated layers (result can’t be used: ghost frames and glitches especially when merging filter layers)
– Tested tweening with animation timeline and transform mask; got some bugs and interface is not as easy to use as Enve and Natron, but that’s a real good start and I was able to avoid use of Enve for basics animation
I’ll try to made some tests to be able to provide precise description of encountered problems, try to determinate exactly in which situation the encountered problems occurs, and open bugs.kde.org
Note: all problem have been encountered on all Krita 5 version tested in last 2 weeks, and last sequence rendering (on which I also has many problems) has been made with krita-5.0.0-prealpha-fa1b610-x86_64.appimage and krita-5.0.0-prealpha-6a4ed9a-x86_64.appimage
Grum999