Feedback as a non-Krita artist

I don’t understand why you even care for Krita when CSP is just so much better and does everything better for you. It kinda sounds more like a complain about why Krita isn’t a free clone of CSP, than actual feedback.

7 Likes

I think you are wrong here. Everyone would love there to be a FOSS that is able to compete with commercial options. The fact that Krita may not be good enough to satisfy everyone’s needs doesn’t and shouldn’t discourage people from desiring it to be. So they try to influence this by giving feedback here. I think in general it shouldn’t be considered as a rant, just keep in mind not everyone is well acquainted with the feedback process of software.

And we can always agree to disagree, but yeah, tangible/ actionable feedback would be nicer.

E: Let’s just try to not be too defensive to such threads, as to not scare new users away.

3 Likes

Having just done a significant personal comparison between Corel Painter (which I’ve used for my personal digital art for over 20 years) and Krita I can definitively say that Krita usability and results are 1000% better. I felt as if I was ‘fighting’ the UI to get anything done in Painter. In Krita it was much more user friendly.

I can’t say I love everything about Krita but …

Enjoy Painting! Do some art!

6 Likes

It got the attention of those who matter, didn’t it? Especially Deif_Lou who, as I understand it, is responsible for the feature. And he didn’t dismiss your ideas.

And you got eight likes which isn’t too bad. That you didn’t get more could perhaps be indicative of how many people uses fill tools. Personally I hardly ever use them.

3 Likes

This OP is a whole lot of feedback with no substance what’s so ever.

Do better arguments are useless. And I regret reading this.

If you actually said what were the things that worked poorly and the best way work better you would acctually have something worthwhile reading. But instead your argue your feelings and how ugly it is, ugh.

I can be also very upset alot of the time but I try to point out acctual things that can be fixed or give ideas on how to improve what already exists. Because just ranting over feelings is not worth anyones time.

If your so upset code something. Is what I did.

3 Likes

I think they are thinking there would be more discussion and such, while 8 likes is pretty good, with respect to how many interaction feature request gets. They also presented their ideas very clearly, so i don’t think myself and other who love the feature would have anything to contribute. They already outline everything - pretty clearly. :sweat_smile: I just nod my head reading it and go yep - nothing i need to add to this. this all good.

its a novel feature and compare to close gap in fill - alot of people are more familiar with that one.

I have FR that barely get any interaction :joy:

Most importantly a dev, deif_lou look into the idea - that’s more than alot of other request get. Also deif_lou seems to imply that they made something close to it that just need to make it more efficient. Thats like the most you can get to a feature being put on the queue .

Sometimes just need to know not everything gonna move as fast as you think it should also to compare things to within certain bounds.

2 Likes

I think it is better if someone tell you what you can improve it may help with you art I act my art teacher what I can do to improve my art

and besides, what is a non-Krita artist?

I think this rant is based on the fact that you care very deeply about Krita…or else you would not take the time to think about all this and type it out.

But seriously…there are such great artists in here who make it work for them…flaws and all. I don’t see such vitriol coming from them. An artist honestly does not need bells and whistles to just make art.

3 Likes

There are people willing to cope with really atrocious and laborious manual work and whereas others won’t. This personal limit determines the extent to which people can go to get work done. Just to nuance this statement. I get your point. :wink:

And this generally isn’t the case in Krita in my experience, most flaws are quite tolerable. In fact, Krita is a much more enjoyable program than any I have tried with regards to drawing/ digital painting. Having gone back and forth over lots of programs.

But to get there, you first have to explore the limits.

An artist honestly does not need bells and whistles to just make art.

Yeah dude, it’s almost like that’s the point I was trying to get across. Now if only the development roadmap for Krita would take that into account…

Also, something I thought about after posting this thread, Paint Tool SAI is (as far as I know) developed and maintained entirely by one dude. It isn’t FOSS, but the budget and manhours put into it are barely a fraction of what Krita’s received over the years. It’s barebones, doesn’t have as many “bells and whistles”, yet the experience of using the app has carried it for almost a decade now, and people still swear by it to this day. It’s made by an artist, for artists, and I think that the level of refinement put into the experience of using the software has carried it for all these years.

It goes to show that, instead of focusing on new shiny features, we should just be focusing on refining the base usability of the program itself here. It doesn’t even take a lot honestly, Krita’s already practically where it needs to be to be useful, it’s just that its usefulness is obscured by obtuse UI and unoptimized tools, and is in need for just a bit of streamlining. (Remember how the Blender UI update practically singlehandedly saved that trashfire? It’d be crazy if Krita were to do something similar.)

The replies to this thread have without a doubt proven to me though that Krita’s in a serious echochamber, and is only able to receive feedback from people who are deep into it and its community, people who likely have little to no experience with art programs outside of Krita.

I didn’t want to point out specific features in my post, because then it’d turn into a feature request thread. (And like @Ralek said, even the most well thought out feature requests just get ignored.) I just wanted to point out how it feels overall as someone who’s used plenty of art apps, as well as point out that you guys are allergic to feedback, ESPECIALLY feedback from “outsiders”, when those should be your target audience if you supposedly want Krita to be a serious art app.

I get it if you all just want Krita to be your niche little Linux-pilled KDE backed GIMP replacement, but if that’s the case then you all need to stop fucking pretending it’s going to be a valid tool for real artists with actual clients and schedules. If you want Krita to be taken seriously by artists, then you need to take artists and their needs seriously.


If you want some serious feedback, things that get in the way of me, personally, using this app seriously, then I’ll give you a list. It’s very nitpicky, with a lot of small details, but like I said, it’s mostly the overall feeling of the app rather than individual features.

  • The stabilizer settings are hard to understand and typically feel too sluggish to get any use out of.
  • Drawing in general feels really strange and somewhat laggy in Krita compared to SAI or CSP, where brush strokes feel much smoother and better to make. It’s hard to explain why this is the case, maybe it’s linked to the stabilizer issue.
  • The fact that stabilizers can’t be independently set for each brush preset is also a bit of a pain for me, though the only program I’ve used (as far as I know) where you can do that is CSP. Painting brushes don’t need a lot of stabilization, obviously, and this is where Krita shines the best, but if I’m trying to do lineart in it I just feel like pulling my hair out.
  • Why is there still no close gap function for the wand and fill tools? I already poked at this in my initial post, but the Colorize Mask tool isn’t a replacement for this sort of thing. I shouldn’t have to use some goofy over the top programmer-project-esque tool for something that should be one simple click away, like in most other programs. (Also not to mention that it hangs up the entire program for minutes at a time while processing the mask. While I admit that I don’t have the best processor in my rig, I feel like something so vital to anyone who works with masking shouldn’t be so unoptimized.)
  • Like I said in the OP, I don’t personally mind the UI and can work around it, however I know I’ve failed to get plenty of people to use Krita over the years due to the UI alone. I’ve noticed that Krita people tend to compare the UI to CSP or PS, and while I don’t have a lot of experience in PS and can’t speak on it, I can speak on the fact that CSP’s UI looks similar, but has much bigger and easier to read buttons, tools have less complex names/settings, and the entire UI is modular and customizable, where with Krita it’s sort of modular, but not to the point CSP’s is.
  • A smaller issue is how blurry raster brushes tend to get, a lot of the default brushes in Krita start to look terrible if you draw at higher resolution canvases. (As I often do, since 11x17 @ 300dpi is pretty much my minimum canvas resolution for the work I need to do.) I typically need to modify the hell out of whatever brushes I’m using to keep them looking sharp at those resolutions. This isn’t as big of an issue though, since I’ve noticed that’s the case in most drawing programs I’ve used. (With Procreate and CSP being the only exceptions off the top of my head)
  • A lot of people complain about Krita’s text tool, personally, I’m fine with it… Except for the fact that its variables do not persist after placing text with it. (Which gets very annoying if you’re doing comic book dialogue and need consistent font size/line spacing/kerning/etc.) I understand that they’re throwing out the current text tool and replacing it with on-canvas text editing, which is great, but I just want to point out that if they made this one little change to it over the years this has been an issue, then I don’t think the text tool would’ve been considered so notoriously bad. Again, goes to show that the development is somewhat misguided, and instead of taking actual use cases & refinements into account they’re going for the nuclear option of adding an entirely new feature.
  • Krita is noticeably less optimized than every other art program I’ve used on this PC. Canvas scrolling and transforming particularly start taking massive hits once I get more than a couple of layers going, which I’ve never seen other art programs handle so poorly. (Except for maybe CSP running on a Galaxy Tab S7+) Transforming in particular always takes a long time at the resolutions I work at, I can practically get up and go get a drink in the time it takes to render one out. Again, I don’t have the world’s greatest PC (I’m running an Intel i5 with a Nvidia RTX 2060) but I’ve never run into this issue with other software, unless I’m working at 600dpi or insanely high resolutions of course.

I don’t really have a lot of specific “features” I’d need, that was the entire point I was trying to get across. I’m sure I could point out more things if I were to redownload Krita and try using it again for a couple hours, but this is the stuff I remember sticking out when I was using it a few months ago. Again, Krita is mostly already where it needs to be in terms of usability, it just needs serious streamlining if they want more artists to use it, which is the entire vibe I got from the project back when the CSP sub thing happened and Krita publicly ratio’d the CSP account. If they don’t want to develop it into something useable at an industry level then that’s fine, but don’t be upset when artists don’t want to use it.

I think this old screencap sums up this entire thread pretty well, as I’ve already done this before in the Krita Artists Discord.

3 Likes

Ever since I have been here, multiple smaller and larger pain points were addressed for me (albeit one less successfully). The requests are taken into account, it’s just that the devs have interests and also have other work planned out, so they cannot take up more work. It’s as simple as that. It may look as though the feature requests are ignored, but what’s being worked on right now has also been mentioned numerous times (e.g. text tool and assistants).

People disagree with you on things, but to then call the forums an echochamber is really an over-exaggeration.

I think the idea here is that refactoring the text tool allows for right to left text (e.g. arabic language support) and with a more stable core, pain points such as yours can be fixed more easily. You have to consider that at some point, bolting fixes upon fixes ceases to be effective, but we users generally don’t see that.

E: As for tone (the screenshot), it’s not that criticism HAS to come across as negative/ offensive. There are ways to address things politely.

2 Likes

By the way, why do these topics always seem so demanding as if work should be dropped NOW! Just to satisfy someone? I don’t get that. :roll_eyes:

And in response, everyone seems to get so defensive. Can’t both sides let it roll a little too? There’s no right or wrong and it’s not like winning an argument here amounts to something. No need to get all worked up lol.

2 Likes

I know you really want krita to be the best. But please tone down your rant. Things may not be important to you but they are important for others. The jpegxl thing you mention is partnership with intel which you know sponsored krita. This whole thing feels like snark and complaint because the features you think are not prioritised. it is okay to feel special but not this much.

Again if you feel you can do much more and manage the project. Then nobody is stopping you. Fork it and take it new heights - people will welcome you and may be they will use your version like you mentioned how they use SAI developed by one person and swear by it.

Also please mind your language on the forum which according to you is ecochamber.

At the most you won’t understand anything we will explain to you and will be adamant about your view point. you already made your point and want us to say yes to whatever you say. So here it goes. Yes Krita is not good. Hope you are happy that someone on this eco-chamber just for the sake of argument accepted your view. Now what how do we move forward?

P.S. I have been using krita for past 8 and a half years professionally you know with actual clients who pay, with crazy tight schedules and all, out of those 8 or so years, for past 4 or 5 years I have established my own small studio I am not a millionaire yet but krita has not given me trouble. My clients include one of the largest conglomerate in my country, a national bank, MTV (music channel) , the probably oldest running comic publishing house in my country, Several multinational advertising agencies. I am not bragging just giving you a anecdotal data about krita being used in professional setting.

I do not deny there needs improvement in krita, but we need patience and if you don’t have that and want everything prioritised according to your opinion then I do not know what to say to you.

Aah so thats where this comes from. That server spreads FUD and bias against this forum. We can also call that an ecochamber, but some people are really nice there helping others, but they have built a narrative that krita devs don’t listen and that you have to go to war here for feature request. If you have that bias we can’t help you, no matter what we say your mind is made up. The server has “us” vs “them” mentality and forgets that this is a community project.

7 Likes

The list of detailed feedback is precisely what is useful. This should have been your original post. If you sort through the flaws without emotional distress clouding the communication. It can be very useful for the people working to make Krita better :slightly_smiling_face: You should send this list to the devs and it will help them see things through different eyes…they are already wearing soo many lenses right now because they are working hard to fix bugs and attend to different features like you mentioned. In the mean time… make more art!

4 Likes

The issue is the rant always goes in rude side. We know krita needs improvement yes. But can’t you be less snarky or condescending. it immediately puts off people who otherwise would have responded with politeness. Hate begets hate it is human nature.

7 Likes

Thank you @raghukamath said much better than my response…

Here’s the thing
because krita is opensource the idea of what user want it to be and on how and what it should be , should focus on is different.

For those doing digital painting - i think they are the faction that are mostly satisfied / since at its core thats where krita excel. They have their wishes but mostly seems to be at home.

For those who come from PS / image manip - they wish krita would add x, y, z - and feel because those are not present that krita is hard to use for what they want.

For those who are in comic background - a section that krita is trying to expand. They are the most frustrated lol. One because CSP is such a robust program, PS is sometimes a mess but works and Krita is just starting to build and polish its core functionality and at times dev realizes decisions made that seems good years ago [like the brush editor base] is now causing them headache and doesn’t allow them to improve it - so rewrite it is and same is with the text tool.

There are those who came in for the from more modern one like procreate that wishes better and procreate like kind of editing so in other word better vector integration.

And then theres the animation one who want krita to improve the animation program.

And ofcourse there are one of each of this type that wishes Krita stop adding or redoing feature [even though its needed] and polish the feature they think is important. Though I doubt users would even be able to agree on what direction Krita should focus on.

That’s exactly why krita is this way, cause unlike Paint Tool Sai [who focused on manga / anime style] and user expect that kind of style. Krita oth has many user wishing it to X, Y, Z alternate of the world. They want krita to replace X software, so depending on what software that is - the expectation comes with it. There are also those who want krita to just be krita.

Like you I would want krita to stay focus on something… but that something is Digital Illustration , right in line with what you want. Would that make other who are more into Digital Painting and mimicking realistic medium to digital happy?

Though so many wishers, but sadly there no genies.

Addendum:
I think we tend to forget that outside of the coredev. There are a number of contributor that does not really need to follow the core devs vision or road map.
This is exactly anyone can contribute - so someone who want to add a feature they feel like needed even if its completely new - as long as that does not conflict and they can maintain that. It get merge. It’s not like core dev gonna punt those out even if some user think its completely unnecessary. If that person thinks its necessary enough to code it - and go to the merge review process then it get added.

8 Likes

Anyway:

Just wanna say I do understand the frustration - coming from lack of control.

In this case I view Krita as something like a collaborative painting where someone has general idea and someone try to get that general idea firm but then everyone can just you know do what they want and those who are watching get frustrated as what they think the painting should look like get distorted and they can’t do anything about it. :sweat_smile: because now they are also fighting with their fellow audience who also has a different idea of what the painting should look like and some of them is fine with whats happening but other want to control the chaos. :joy:

Now Ignoring the snark and condescending tone. Let us see the feedback. I may sound like a white knight from the eco-chamber so sorry for that I do not mean to be like that, it is your bias speaking so you take care about it.

Yes this topic comes up here quiet often. Of course krita is not CSP and it is not developed by taking reference from the code of CSP it will have different implementation of stabilizer. I am not saying there shouldn’t be improvement. From a csp user from the same Discord server I got this. They said krita’s weighted stabiliser needs to be set to 10x the value CSP has. So if CSp has 6 as stabiliser it needs to be set to 60. Again I have not experimented on this. may we can figure it out and make a bug report for improving it. We already have a thread for that in this eco-chamber here - How does stabiliser in Krita work? . So I politely ask you to get involved in it but without snark.

There is some work for tool presets but it got delayed. The tool preset would help in saving settings of tools as different presets. I do not know if stabiliser values can be saved in them. May be devs can answer that precisely.

Colourise mask evolved from a similar implementation in other Open source application. Yes it is slow but @Deif_Lou has some ideas to make it faster. but alas they have limited time so it will take time. it was not meant to be a replacement to close gap feature. Close gap feature is not there because nobody coded it, nobody requested it before. You know before CSP rage nobody came to krita and said hey lets do this feature. Even GIMP got it recently. It is how Free software development works there needs to be someone to implement it if the core developers are busy with something else. We got enclose and fill recently and I believe this will come too. You can follow the request and vote it here in this Eco-chamber - "Close gap" in Fill tool

Yes there were discussion about that too in this eco-chamber, some even tried to revamp it with plugins and what not, but our options are limited to what QT the technology that krita is built on offers at the moment. There will be port to newer version of QT which devs are uselessly prioritising now without talking to artists like you first (so bad of them to do that). With that it will be possible to have some Ui refresh and mobile friendly UI too. We would need your help when time comes.

Well I think the brush tip are smaller for those brushes hence they look blurry. the brushes are made with average user in mind which will be a balance for big canvas as well as performance. if we include larger brush tips then people will complain that there is lag. Still if you need to give feedback about this. then please give a list of brushes that are not sharp in a separate topic in this eco-chamber may be in the next iterations we can improve it.

Many people do not like the text tool right now, there are many bugs with it, So a single dev is working on getting it right. It has been done from scratch to include all the corner cases etc. it might not be awesome from the get go but it will get there. It is really hard to do text right it has many variables like kerning , text direction etc. it is being worked on so again patience is all I am asking.

Krita runs everything on the CPU, your graphic card won’t matter other than showing the canvas. Krita developers always look for optimising it. there is certainly room for improvement particularly on big canvas sizes. I know it too as I use documents which are of big sizes. having said that it is not like CSP or procreate is the pinacle of software in this regard. Use any water colour brush in CSP and it will crawl, like a snail I can post video of 2 fps lag from CSP if you want . Procreate even limits your canvas size and number of layers to stay responsive. CSP doesn’t even let you paint outside the canvas bounds.

Again. we want krita to be good as much as you want, but please have some empathy and don’t act like everyone is the enemy from the get go. And sorry the snark in this post. I wanted to show you how snark becomes highlight of otherwise nice post. So please stay in this eco-chamber and may be give differing opinion and not make it into an eco-chamber in your view.

I know you will not read what I have written and go on with your view.

10 Likes