Hello, I would like to know how to create a drawing in the style of the image below in Krita. I’m not sure if it’s possible to achieve this (in Krita), but I’d like to be able to create drawings that look professional and clean (in the lineart). I’m not sure if specific brushes need to be used or if there’s a particular brush configuration to achieve this goal. Additionally, I’ve noticed that there isn’t much information available. Any advice or suggestions are welcome. Thank you.
Oh, and if you’re familiar with any structure or configuration used for creating cartoon characters, I would also appreciate that.
(Español)
Hola me gustaría saber como crear un dibujo en el estilo de la imagen siguiente en krita, actualmente no se si sea posible hacer esto(en krita), pero me gustaría poder crear dibujos que se vean profesionales y limpios (en el lineart) y no se si hay que usar algún pincel especifico o hay alguna configuración especifica de pinceles para lograr este objetivo. Ademas he visto que no hay mucha información disponible. Cualquier consejo o sugerencia es bienvenido, gracias.
Hello @Kenoxy - Yes, you can draw in that style in Krita. Are those drawings yours? If so, I’m sure it won’t take you long to find brushes that you like.
In terms of learning how to do this, it really depends on how much experience you have in digital art. Are you currently using another program? Tell us more about your skill level so we can point you in the right direction.
In the meantime, you might enjoy looking at David Revoy’s artwork:
You could do it by way of the pen tool on a Vector Layer (not paint layer).
But I think you can achieve something every close if you are good with a tablet and have the right stabilizer settings. And use the mesh transform perhaps of liquify tool to make small adjustments to a line.
Excellent information, I’m making progress with the lineart part. Now, what I can’t find is the option to make the tips of the lines (in vectors) end in a sharp brush-like shape. I only see the option for them to be square or round. Additionally, there are some options that add a kind of shape at the tip (and honestly, I don’t know what use they have because, from what I’ve tried, they can’t be modified in any way, they just stay there). Other thing is, if two lines intersect, is it possible to erase the extra part of the line? Or is there only the option to adjust it manually so it doesn’t protrude.
They’re vectors, a mathematical/technical object generally used for technical purposes.
Most people who use them don’t want or need artistic variation.
It is possible to make ‘contstructed’ pointed ends using the Assistants tool with a simply modified brush preset but it’s a lot of fiddling about and I find it’s not worth the effort:
My use of vectors in Krita, for now, is still basic. Generally I can make the contours well using paint layers and the Fineliner brush, with a thickness of 2 pixels. I avoid using a thickness of 1 pixel as the outline tends to become jagged.
For certain contours that require straight lines and precise curves I use vectors. At this point a problem arises. Contours made in paint layers tend to come out different from contours made in vector layers, even though the brush has the same thickness, see the comparison:
So, a 2 pixel thick brush comes out a little thicker in the vector layer. One way to solve this problem is this: before making the contour on the vector layer, I reduce the thickness of the contour a little. For example, if the outline is 2 pixels, I make it 1.5 pixels (or, depending on the art, 1.4 or 1.6 pixels).
I didn’t use vectors here, only the three brushes I listed (for Ink-1 I set stabilizer to “Weighted”), the horizontal mirror tool, lasso and filling the selection with color (Shift and Backspace).
Thank you for taking the time to create an example drawing. It really turned out excellent and very similar to the style I mentioned earlier. Below, I’ve included a replica I made of your example to see if I could also match the style without using vectors. What I’m really looking for is that sharpness, cleanliness, and ‘symmetry’ (where the lines are uniform and don’t have a sort of vibration or pixelation). Oh, and I also love that effect at the base of your sword where the line is thicker.
The questions that arose when I was drawing manually are what resolution should the drawing be done in to maintain quality when zooming in. Let’s say I want to make a list of objects and I want them to adhere to a standard for image quality and size. Currently, I don’t know the standard characteristics to follow to achieve this. (I’m not sure if there’s a manual for this.)
The image I made here is 1043 x 1043 pixels - I started with a bigger canvas and cropped it to size that seemed right to me. For more complex paintings I usually create a file with “A4 300 ppi” (2480 x 3508 pixels), but a cartoony sword didn’t need that much. Also - I recommend saving final images in the .png format unless you need them to be very strongly compressed for some reason. png files can remember transparency and are lossless so they don’t lose quality at all.
I’m not sure what this tool is typically called, or if something like that is available in Krita, but when I see these very clean and sharp cartoon drawings, I think of something like the ole Flash animations/games.
I think it had this property where your freehand strokes were automatically simplified and converted to vectors, which you could “sculpt” without moving individual control points and curvatures. Something like that would be neat for lineart, because, I imagine, it would allow lossless tweaking and bending of lines with more intuitive tools like a move/distort brush.
Getting a very clean and smooth line is definitely possible with freehand raster brushes, but usually it’s a tedious and endless cycle of stroking from your arm and CTRL+Z’ing until you get it right At least that’s how I do it. Usually I settle for more shaky lines and only polish the ones really important or in a focus area.