Hello Krita team,
Firstly what an amazing tool you have created. Secondly please could you somehow make this available for ipados. similar to how lightroom and photoshop have transitioned also. It’s doesn’t matter how long you take but please have that as a priority. I would love to do a review from the very beginning that you release the software on iPad. I am not an artist so it would be good to see both development in my artistic skills aswell as the development of the software on iPad too.
From what I understand and know from reading, it is really hard to sell krita on ios or apple store. Apple doesn’t like Free software programs so the license is incompatible with their closed garden goals.
Even if it was it would be hard to port it since apple behaves like it is out of this galaxy and unique, it doesn’t follow open standard like OpenGL and tries to implement its own system (metal), it is my way or highway, something which small projects often made by volunteers can’t do unlike the big boys and corporate.
It would be nice to have Krita on ipad too since we have it on beta for android, but apple customers need to tell apple to take it easy with Free and Open source people and make their life easier. Similar problem is for Krita on macOS. The developers try really hard to make it work and try to provide good experience despite apples shenanigans.
P.S. sorry for ranty answer, but its just that apple tries hard to irritate people who are not after profit.
Seems to work okay from what I have read. But it’s not on iPAD. So in principal it can work on iPAD, and does work on Android from what I read. Stupid appStore BS preventing this from happening could dump my other apps just for Krita if I could get it
I do wonder how other free apps manage to get onto the appStore - perhaps they HAVE to incorporate ads or something. Not a dev and have not researched this, but does grate my bean a little
That’s more than the combined GDP of the 4 countries at the bottom of the list of the world’s gross domestic products! 4 whole countries, that’s no more obscene, that is perverse!
Its not their fault though. They exploit because people are willing to get exploited. See how long the lines are when a new iphone releases. Heck people sell kidneys to get it. Such level of cult and stupidity is not expected of anyone. Even educated people fall for this
Krita on iPads would give many artists a great alternative. I see there is a paid version of Krita on Microsofts’ store, the same model could be applied to the Appstore. I’d pay 15 euros or so in an instant to gain access to a customizable, high quality drawing app. There should be more than enough room between Adobe, Procreate (has grown buggy and has still zero customisation) and Clip Studio Paint. The latter is the next best thing, but subscription only for iPads. Krita would be an easy choice once available.
The hardest part now is to get around with the “Apple Store thing” if my understanding is correct.
You can see this thread for more detail. In theory, could Krita be ported to iPadOS?
Adding Krita to iOS, including all iPhones, would make professional-grade digital art tools more accessible to a wider audience of creatives on the go. While Krita is already a powerful and popular drawing app on desktop platforms, bringing it to iOS would empower artists to create, sketch, and paint using the same feature-rich environment on their mobile devices. With the increasing power of iPhones and the precision of Apple Pencil support on newer models, Krita could rival or even surpass other mobile drawing apps in functionality. Expanding to iOS would also help Krita reach a broader user base, support creative freedom, and strengthen its presence in the mobile art community.
If you had searched a little through this little forum, you had found a lot topics on this, therefore I’ll ask our moderators/administrators to merge yours with the one that fits your topic best.
As nice as it is that you want to see Krita evolving, it would be even nicer if you would act following our rules to avoid creating doublet topics in the future.
Thank you!
Here are a few that I easily found using the forum search:
@raghukamath / @sooz / @Takiro / @tiar / @wolthera, could you be so kind to merge this topic with one of the many topics we already have about this?
Thank you very much!
It’s all cool but you gotta complain to Apple to allow GPL software on their store. Or wait until EU fights with them enough to allow more reasonable rules for other stores. Possibly we could release it via Epic Store at some point. But we’re already stretched thin on the devices we have, especially Android and MacOS take a lot of time and without bringing much revenue, too.
EDIT: Ehh, reading it now, it sounds harsher than I intended. But yeah, Apple was the main obstacle for years, it’s slowly changing thanks to EU, but we’ll wait and see. iPadOS is indeed a platform that is pretty important, I’ve seen/heard people buying iPadOS for the sole purpose of using Procreate on it, for example.
This is perhaps why Blender is able to be released on the app store, and I hope the KDE team can do the same with Krita, because coming from Procreate, Krita is just so much more superior, there is so much power features that utterly obliterates what Procreate can do on the iPad and makes it look like a toy.
But currently if I want to draw on the go, I can either:
A. Get an iPad Pro with a laptop grade M5 SOC with more CPU power than a desktop Ryzen 7 7700x, and more GPU power than a mobile RTX 3050, while still having to use Procreate that is designed for infants and barely utilize any of the M5’s power, with stupid limitations like layer limits and a lack of adjustment layers.
or
B. Get a Tab S11 with only the power of the latest smartphone performance to use Krita, while having a pen that is worse than both an Apple pencil or a Wacom pro pen, while getting destroyed by the M5 iPad when running every other cross platform apps like Nomad Sculpt, and the upcoming Blender.
or
C. Get a Wacom MovinkPad that has a good pen and drawing surface to use Krita, but have worse performance than a half a decade old iPhone 12.
or
D. Get a Surface Pro with an x86 or X elite chip that still get’s destroyed by the iPad in both performance and battery life, a bloated OS, horrible app compatibility on the X elite, and the worse pen out of all of them, just to use Krita.
Yeah, and the Android system on a tablet is a complete mistake as well. Hopefully some day we could have a proper Linux ARM there, maybe. Or something actually made for tablets. (That wouldn’t be iPad OS of course).
Problem is, Krita is 26 years old, and has like, what, over 300 contributors. We can’t just add an exception to the license, because everyone that contributed to Krita would have to agree to it - and think how many of them would be unreachable now. And all of that to put an open source, free software project on one of the most closed ecosystems.
I think it’s more likely that we’d release an iPad version on Epic Store, because Krita is already in Epic Store (and the store isn’t incompatible with GPL). But currently I don’t think we have resources for that. And it would be only in UE because it was UE that forced Apple to stop denying Epic Store entry, and Apple cares too much about their monopoly to do it worldwide.
But, I paint on Samsung Tab S9 and it’s fine performance-wise, I only have issues with Krita closing too often if I also use some other apps in the meantime. It’s not too bad.