I made a new thread because the last one’s title no longer fit the contents of the thread.
I’ve done some more messing around with Krita on Android, simply because this is an exciting thing for me. I took notes as I made some drawings, what was fine/fun, and what was made less fun. Hopefully this could be a good thread dedicated to people posting their issues, workarounds, and fixes.
-Not tied to a desk/mouse/keyboard
-My tablet finally has real software for it, so it’s not effectively a “crappy mobile game/netflix” machine
-Everything that makes Krita great, but on the go. This is huge, guys!
(Listed as issue first, then possible solutions I thought of)
Issue: Working with limited real estate. Dockers take up a lot of space.
Possible Fix: The UI redesign thread came up with plenty of ideas to alleviate this, of which I see the most potential in the option to minimize dockers and bring them back by tapping their icon.
Issue: Many common functions usually done via keyboard are now only accessible via customizing the top toolbars, resulting in a mess of icons and text across the top of the screen. Some of the heavily used options (undo/redo especially) are tedious to reach for over and over.
Possible Fix: In other Android paint applications, I’ve noticed the use of 2-finger tap to undo, and 3-finger to redo. If that’s possible in Krita that would be a huge Quality of Life boost.
This could also be helped by the UI redesign thread’s ideas. I like the idea of seeing more of the toolbar options in the radial menu, maybe making the Radial menu configurable/customizable.
Issue: The radial menu is slightly broken on my machine. I can select different categories of brushes, but they do not show and cannot be selected.
Issue: When configuring the top Toolbar, the lists cannot be navigated by swiping to scroll up or down.