also height map and displacement map option to convert images to them and brushes for height map making so you dont have to use gradient and skeletal animation tools for skeletal animation so terrible artist with low skill can animate
and connector tool for connecting krita with gimp and blender and other apps for art and texturing and heal tool for fixing mistakes and i know i know all this could be achieved with the present and avalible tools but it takes more time and skill which beginners dont have
brushes we need are
1 anatomy tracer brush tool f so the character doesnt look werid and its symmertry is correct so the left side is not bigger then then the right side
2 shading brush so when you see images they have shading different layers of one color
for blending so the outlines look natural so shading brush adds shading and does most of the work for you
3 multi color brush so no need for gradient when making height map or shading and blender two colors just select the base color and select smear or nudge tool and rest is history
4 more editing brush like pose equal expand so expansion aint wonky and move natural brush so it look natural like you changing posture of the creature doesnt look werid and looks like it was drawn like that
5 straight stroke tool
6 naturalizer and disperse brush so when creating maps you can get islands by changing to disperse or get sharp but smooth and natural strokes for maps
support for gbr files and image brushs so cartography can be easy
and a asset library so if you guys dont want to adda asset brush then give us a library in which we can drag and drop our transparent artworks for our maps and drawing much faster than importing
dynamic and hardness force and softness settings please
Iām not sure to understand the feature requestā¦
Is it a feature request? Or a question about which brushes to use to be able to paint things like the one youāve provided as example (I suppose itās not your drawing if youāre asking which brushes to useā¦)
i know but im taking about special brushes or expanded versions of them like 2.0 basically has more customization options or realistic options to for a perfect relistic according to anatomy of the dinosaur your making
Yes, but I donāt understand why ānew brushes enginesā
Current brushes engines might cover all cases.
You may need to build your own brushes if none of default one or extra available brushes match exactly your need.
But for what I know, creating a new ābrush engineā is not driven by example of expected result.
Iām pretty sure that with current available brushes engine, some artists are able to paint this kind of artwork (might just need some skills)
You can move it back if you want, but Iām sure that if you move it back, it will be rejected/ignored by developers.
Because thereās currently 9 different brushes engines, and brushes engine are not dedicated āto paint dinosaursā
Iām unfortunately not the best here to help you with brush engine and technic, but looking example provided, someone with the right skills might be able to produce them with current set of brushes available in Kritaā¦
So, why to ask for new brush engines??
As I already said, the currents one might already cover your needā¦
To your comment about untalented artists, I can only tell you that Krita will not paint for anyone, everyone has to do it themselves and even supposedly āuntalentedā people can learn to paint, itās like most things in life, school, profession, you just have to practice, practice, practice!
And the things in your question that go beyond the painting part, that need a feature request, like linking to other software for example, I would like to recommend you to read the manual part about āFeature Requestsā, a recommendable article - at least I think so.
Yes a New user will be at trust level 1 will only be able to edit post of 24 hrs old. I have removed the time limit for users with trust level 2 and up. I kept the limit for new users because this is a measure to tackle spam posts and edit.