Nohara's Sketchbook

@Michelist Thank you, the PC has been fixed since saturday. I replaced the broken motherboard, but I forget that don’t have any thermal paste left to properly reassemble it, so I couldn’t use it yet. The paste should arrives today.

Hard to upload with my phone, it has a bit of ghost touch around the charging port. Anyway, man I suck making lines without stabilizer, I know I have a bit of tremor in my hands and I can still somehow control the start and stoppage but sometimes my hand just swirls randomly. Probably need retraining.

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Nothing like going back to the basics. Every professional I know does a revisit from time to time.

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@dragonscales Yeah, also I think my accuracy and irritability problems/lack patience/scribbling nature is caused by being too reliant on digital medium ease of use. With real paper there’s only few tries before the paper starts to break, so it force me to really think before I make a pencil stroke.

Also my computer is back online! I still scribble but I put more thought into the brush strokes. I need to draw in traditional medium more.


This is nothing to do with art. I just wanna say thank you to a friend of mine that help me do the troubleshoot, it took quite a while to figure out what’s actually broken. Very important to know since budget is really tight.

The bigger MSI motherboard (2019) is the broken one, had to downgrade to smaller Asrock motherboard (2023) since that is what I can afford currently. It is what it is, so far only RAM size is lowered since the new motherboard has less socket.

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I recently watch a lot of artisan videos, especially smithing and woodworking, few of them from Alec Steele on Youtube. I like to watch his videos since some of the stuff he was making was new to him, and the troubleshootings he did feels similar to what I do when I draw.

My style of drawing is semi realistic, not because I want to, but because I aim for realistic and fall few steps before I can reach it. There is similarity of drawing stuff and smithing and machining, which is the steps processes. Sometimes the machine cut is not direct like making a circle with multiple flat cuts, sometimes to forge something you need to forge the tools/dies first, sometimes when you want to draw something, the “big picture” drawing need to be solid first before even attempting to think about the details. HOPING something nice to come out of random action is foolish. Not only you reliant on luck but it’s clear that you’re not in control.

I am talking to myself btw


agh it’s a mess, some parts I just can’t recall. Too tired to check for references. Gonna do another simple shape pass to make the right interface between ears and hands tomorrow.

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Been struggling hard with my computer, after replacing the motherboard, I can’t get any sound from the computer other than through bluetooth. Also I can not put the computer into hibernate mode without it waking up itself after few minutes turned off. Probably something about the sleep-hybernate hybrid mode I read recently went trying to troubleshoot other stuff. I am too tired to do proper research on that right now.

I also had some problem where it always ask for the boot drive even though it remembers my setting and point exactly to the NVME drive as #1 in boot priority whenever I open the BIOS. I had to delete other drives as boot option to make it work since it always choose SATA connected drives as the actual priority.

There’s also constant update loop until I remove the old windows key from the “old” computer, and attached it to the “new” one. I know the machine number will be different if the motherboard is swapped but I don’t think the weird update loop is normal.

There’s other stuff too that makes me incredibly stressed but it’s not drawing or computer related.


Edit:
Nothing I tried work for the sound problem, most likely there’s hardware problem. Anyway reading practice for today since I can’t think very well right now. I think I need to shrink that butt a bit.

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Alteration practice, changing stuff here and there. If I know what I am doing, I know what to change given the goal I give to myself, simple as that.
Ref is Sayathefox at IG here:
https://www.instagram.com/p/DI1dKI7t6Oz/?img_index=1


I still can’t imagine hand rotation without seeing ref :sweat_smile:

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LOL, most people will not notice with such a pretty girl, they look elsewhere but not at the hand.
… but never show it to artists. :wink:
Cool picture!

Michelist

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Those photos seem heavily edited…I mean, not just thte background, her proportions seem different in every one of them, or am I just imagining things?

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@Michelist Thank you. Maybe I should finish this one, make 1 or 2 parts out of place and see if anyone notice, lol.

@lynx3d I am pretty sure it is heavily edited, and it is partially why I pick it as ref. I am wondering if I can match the perspective with the actual proportion of the person, by comparing public photos and videos of the model since I don’t want to be rude and bother the model.

It’s been years since I first thinking about making a full alteration project of turning a normal photo into a live action photo of character from shows, movies, comic/manga or video games. So many stuff to learn, translating body proportion and pose are just a few of them.

I think I can see why it was hard for me to merge between the perspective and the various reference I got. There needs to be compromise, and it has to be new and from my own calculation. How do I say it, to make it look right I have to trust my gut more, since like in this pose even if I can draw the bounding box for the character, the character it self is not standing upright, there’s bend and twist in the body that unless I am computer, I can’t put all of the variables into account of making natural looking pose. This is where the visual library at its utmost important.


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I found it.
The required conditioning practice to do my own checks and fixes without exact ref for style that is close to realistic.

Before, I am having hard time to just make the shoes the right shape, as shown in the anime “Solo Leveling”. The character is called Cha hae in, which miss Sora cosplayed as.

After, I took a very long time to separate the variables of the shoes like shapes, value, and color and build it from the ground up while looking at shoe design images that are close to Cha hae’s shoes.


There is timelapse, I’ll post it after I finish the other shoe.

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I don’t know what I did when I clean up the blank images in the buffer folder with freecommanderxe (app to multirename files) but I think I deleted half of it :sweat_smile:. But the important part is the fix attempts in the beginning, so not much is lost.

with the same insight I drew this cosplay by Smoettii
https://www.instagram.com/p/DI6wVlGodNe
by looking at the ref a few times. So most of the pose is a recall and not observation and the difference is obvious.


For hard to imagine area like hands, I reckon I need to do special process like I did with the boots.

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Sometimes I wonder if it is okay to try give people advice on solution that I know sometimes I have hard times to do it too. I think technical stuff is easy to pass on, but the mentality to overcome challenges and hardship can’t be taught. Even I that has weird condition where I can see myself in separate way, sometimes spent all of my energy to persuade myself to do the things I know that works, yet I still refuse to do it.

Edit:
Edge control and value reading practice.
I always have hard time drawing something where there is intricate lines close to each others, for example Space marine armor’s decorations or Vi’s gauntlet. But I know what to do know, hopefully this just gonna need more quantity in the amount of effort since I can see the check points even before I draw it now. I will call this the Stagger method.

Edit 2:

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I can see it :grin:, I can make the decision on my own
test rinotuna ver 2

So basically last year I made this, and my eyes gave all kinds of warning but I didn’t know exactly what is wrong with it. If I don’t know the problem then I can’t fix it, the only thing I can do was to follow the reference (Original by Rinotuna btw). So now I know a bit more about perspective and value distribution I actually can fix some of the problem without looking at the ref. At the end of the practice session I compared it with the original, it looks different of course but I actually made it closer to the ref than my initial attempt last year.

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It’s nice being able to revisit an old project and be able to see the fixes you need to make. Really motivates me to continue.

Thanks for the comparison gif. It helps highlight what your saying.

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I am wondering, maybe this is my actual sketch stage. If we do not count the face (since I am quite familiar with faces), the broad brush strokes are always used in this stage. That’s the “searching” stage. So my problem is this, I learned quite a bit of techniques, but I am not sure in which part of the process the specific techniques should be implemented.

I saw artist like Guweiz made a cut in an area while already in render stage, re-flattened the shading, and rebuilt it entirely. He said it was bad practice, but sometimes it is inevitable. To be that flexible, the artist need to have great control with what needs to be done if one wish for something added/changed in the illustration.

Ok here is a test for me, finish both gauntlets before dinner.

Edit:
2nd session

Edit:
nope. I probably can if I spent time on just the gauntlet

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Tested what need to be tested. Basically combined my reading skill, with the ability to change the parts mid process. My focus is short, I can’t do long term planning, so I have to do whatever my brain is thinking “in the moment”. Unfinished, around 7 hours in 4 sessions in 2 days.

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Building from simple idea first

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You make really good portraits but for some reason I feel I can get behind this one.

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@dragonscales Thank you, but this is one of the moment where I crank the difficulty up after a successful test. So either I brake my spirit first or I finish this sketch first. I kinda feel bad since I rarely fully finish a drawing, :grinning_face_with_smiling_eyes: :sweat_smile:.


So I use 2 separate main ref images,

  1. The figure ref is actually a half body selfie in a dim room, left hand actually holding the phone, I changed it of course.
  2. The scooter ref is a vespa scooter picture probably from a magazine ad I found on pinterest, and it is not a sideview photo. Both has no resemblance in their lighting.

There probably some misc refs I’ll search in the future, but my goal right now is trying to get the correct value distribution for a direct sunlight lighting. I know it is hard, but I am still in the inspired state because I was able to split the variables of the previous work ref images somewhat correctly.



Have you seen the news about Bungie stealing artist design again? and people asking me why I don’t post my work for months :grin: :laughing:.

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