Hello! Realtime VFX artist here. I have received this question many times at this point and I’m starting to think it’s perhaps an issue with krita.
When animating solid (filled) shapes, the onion skinning draws below the solid shape, which makes carving shapes in an animation very challenging, specifically for inbetweens.
EDIT: Adding more details here.
I have a two frames animation, first frame:
Second frame:
When activating onion skinning, the skins draw behind the solid shape. This makes it very hard to do any animation by “carving” shapes, specifically drawing the inbetweens.
What I think would help me more achieve my animation would be to have the onion skinning draw on top. I mde a mockup:
I have workarounds for this issue, but they slow me down significantly: I animate outlines, and once i’m happy with them i create a new layer and use the fill tool on each frame. However, this makes iterating on the animation a significant hassle because i have to change both the outline and the “fill” layers.
For comparison, Adobe animate has a mode where you see only the outline of the current layer and the outline of the onion skinning, but i think it woulld be already an immense improvement to have the option to draw the onion skins on top.
Is there a way to make onion skinning draw on top of the current layer? Did I miss a setting or is this feature missing? Thanks in advance ^^