I’m using Krita to hand paint video game textures. Textures for some models (like walls, trim, pipes, vines, electric bolts, garlands) need to repeat in one axis but not another (eg, think of a short brick wall where the bottom is painted to look like it is near the ground and the top has a cement cap. Such a texture needs to repeat along the wall, but it makes no sense to repeat it vertically). At the moment it is difficult to paint such a texture in Krita because if you enable wrap around mode, anything you paint on the bottom will be automatically copied to the top.
It would be helpful if the wrap around mode could be extended so that you could restrict the wrapping to only a single axis.
That’s a good point. In the current version, you will have to add temporary empty fields so that the brush going down does not damage the upper part of the texture.
After some more work, the feature has been merged and is now available in the latest Nightly (Krita Next) builds!
Feel free to test it out, maybe even make a cool promo video showing it off, for anyone who has better video editing skills than I do.