@Deevad Maybe we should ask the dev for that to be a feature? Although I am not sure how to ask the dev.
Some quick object built up using texture. Brushes made by @FizzyFlower FizzyFlower’s “ESSENTIAL” Brushset VERSION 2
Not sure how to stack them correctly but I can read value just fine I think, so I might not be too far off.
lol the tree shape looks weird, now that I see it again.
Some notes:
- Edges are very important. I prefer to use hard edges textured brush in a new layer, and make a swipe with blend brush or soft eraser to the newly drawn texture to make it blend better with existing texture in other layer. I flatten them all in the end.
- Occasionally need to lock the texture alpha so an arbitrary brush swipe with lighter or darker value can be done to create illusion of volume to a flat texture.
- Mask the base/bottom of texture with other texture, which is the stacking part that is kinda hard to guess which one goes in front and which one in the back.
- Do something what I call “Texture intrude and extrude”. Basically hard edged texture that push into the area of other texture, another way to create illusion of volume.
I am bad at explaining things sorry.

