Testers Wanted – 5.2.3-Beta1 – Issues and Feedback Thread

Reposting @dkazakov message


Hi, all!

Could you please help with testing the final release packages before we actually publish them?

The things that need extra attention:

  1. 16-bit-integer images on Windows on ANGLE backend (I have fixed the issue, so it should work correctly now)

  2. Animation playback with audio. I have rewritten a small part of it, so it needs extra attention. Here are the test cases that would be nice to test before the release:

    • try adding audio that is shorter than the playback range

      • play it
      • pause/restart in the end of the range, where there is no audio
      • scrub at the area with no sound
      • start again
      • change the speed and repeat the steps with the area without sound: the audio should play at the correct speed and should be in sync (not so in 5.2.3-beta1)
    • remove existing audio from the image [0]

      • play it
      • try to change speed to 25%, then scrub and play/pause randomly; it should keep the speed consistent and not crash

[0] - it is not the same as opening an image without sound, since adding sound changes the playback engine inside Krita

Packages can be found in this CI pipeline:

7 Likes

I would like to help. Is there a specific area you want to be tested? And how should we report?

Saw the notice yesterday. I’m not much for testing software these days but did send a donation in. …
Looking forward to the release!

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@BeARToys Just use it as you would normally and also explore the listed bug fixes to see if they seem ok.

You can report your findings here initially for discussion that could lead to a formal bug report.

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Even when all layers are hidden, the display remains. The transparency changes with the shrinking and enlarging of the canvas.
I opened a file created with version 5.2.2.

original state

Hide all layers

Hide all layers and shrink the canvas

Hide all layers and enlarge the canvas

2 Likes

@mikuma_poponta

Which operating system are you using?
Can you replicate this effect with a simple document?
I don’t seem to have that 16-bit integer colour profile. Where did you get it?

Is it just me, or why did I get the current beta version on my Samsung tablet? I don’t know if that is how it is supposed to be🤔

OS: Windows 11
It seems that the appearance changes depending on the display magnification of the canvas.
I’m sorry, but I don’t understand the color profile well. I’m not sure if it’s related, but the image of the first girl’s illustration was a screenshot from the Krita screen, which I ended up exporting using a different software. I had forgotten that I could create images from the clipboard in Krita. My apologies. The new illustration of the cat was exported using Krita. Thank you!

Addendum: I tried changing the bit depth of the image. It seems that the problem only occurs when it is a 16-bit integer.

original state

slightly reduce the canvas

further reduce the canvas

3 Likes

@mikuma_poponta
It sounds like maybe a canvas rendering problem. What are your Configure Krita->Display->Canvas Acceleration settings, and what GPU and OpenGL version are you using (available in Help->Show system information for bug reports, under OpenGL Info)?


You’ll get beta updates on the Play Store if you’re a “beta tester” for the app. Which might be everyone since Android Krita is still considered beta in general, I’m not sure. :thinking:

1 Like

Thank you in advance for your help with this issue.

GPU: NVIDIA GeForce GTX 1650
OpenGL version: 3.0


I just noticed that there’s a warning. Is it okay to ignore it?

@BeARToys
Open the Play Store and go to the Krita page. If there is a line saying “you’re a beta tester” it means you opted in to the beta tester program.

This way is more convenient for me :sweat_smile:

The changes for the dockers in the popup palette are not included? Or how do I get them in there :grimacing:

It’s only for those of us who elect it – it’s an extra step – from the Play Store.

Is it known, that when you label a colored layer. And use the color selection tool with the replace option, that the selection won’t be replaced, but instead the whole canvas is selected?

Oh yeah and who changed, that when you save the image and the name is already given ( For example test.png ) that the name of the file is than set to test.png (1)

Working on android here

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Hi @mikuma_poponta , I can confirm the same bug that occurs with these specific conditions:

  • Windows 11
  • DX11 on ANGLE
  • 16-bit integer color depth

I’m running an AMD Radeon card, so perhaps this is an ANGLE bug. It does not happen with native OpenGL. I’m seeing the same behavior:

  • Up to 50% zoom the image looks good
  • Below 50% zoom the image is slightly desaturated
  • Below 25% zoom the canvas becomes white (even with all layers hidden).

Furthermore, I can not reproduce this on Krita 5.2.2, which to me is a smoking gun that this is indeed a bug in ANGLE (because my graphics driver is obviously the same across these tests).

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Yes, I fixed that. Although it seems it was not backported… I’ll see what I can do.

Edit: I added the fix, here it is the bug report 486419 – Selection fills entire canvas if selection already exists when using reference layers. Hopefully it will be fixed in the next beta.

3 Likes

Here as well, when I switched the setting from Direct3D 11 via ANGLE to OpenGL, the problem seemed to be resolved. I wonder if the warning message that appeared on the settings screen was referring to this issue? I’ll continue to use it and see. Thank you for your assistance!

No, I don’t think that’s related because it only affects 16 bit integer color channels. This warning is the same in Krita 5.2.2 as well.