Hi, I had a feeling this might be the case, I checked, and yes! It’s been a year since I joined Krita-Artists forum. My first post here was made in February 2023 I guess that’s a good moment to reflect on my art progress and review what I have learnt.
The sentiment I have right now, is that I’m more or less spinning my wheels in the same spot, at least when it comes to some things. I expected to be much more confident in my pose and character drawing, yet it’s as difficult as ever. Am I still bad, or is art just hard? Or did I get better, but my aspirations grew even more than that?
I like to number my drawings, so going off of that, I can tell I have drawn/painted/or at least sketched 160 or more kra files. That means I picked up the stylus at least 44% days of the year. Not too bad, but clearly there’s room for improvement. During that time I did numerous sketches, mostly copying from reference.
Looking at the quality and number of drawings, I was at my best during various challenges or competitions. These two highlights were:
During these, I had to really exert myself, often drawing 4 hours a day (that’s a lot in my schedule), and consistently put out something day after day. It was stressful and the pace was too quick to really learn while at it, but it’s an intensive period of output that you can later look at as some sort of accomplishment. I’m definitely glad I participated.
Throughout the year, I also managed to paint several colored pieces. Only a handful ever became true illustrations (with sufficient level of polish), but the ones I managed to pull off were really big accomplishments to me. BTW, I noticed this quote in my first post:
Well, I was either unconsciously downplaying it, or I really did make quick improvements, because my first attempts were actually pretty good
From this bunch I can call out:
- Dan Heng and Fu Xuan - the two true illustrations, with high level of polish (20 hours each).
- Racoon Stelle - sadly, I never had the energy to finish it. I spent the insane 30+ hours on it, mostly agonizing over lineart
The pic below is a color rough.
- Bocchi frame study - I was supper happy with how this one turned out. It really looks close to the original!
- School girl (day 30 challenge) - one of rare thick paint pieces (no line art)
- and lastly, Krita Artists cake (December challenge), that was fun with rendering and only 6 hours to complete
Almost all stuff I draw is heavily inspired or directly coping from references from Hoyoverse games (Genshin Impact, Honkai Star Rail), and art channels such as Hide Channel.
I’ve been really enjoying my stay here in the KA community, as it helps get inspired, exchange ideas, and have interesting discussions. And Krita of course has been an amazing digital painting application. Although this is mostly about art, I also managed to contribute slightly to Krita development. Let’s throw that here as well for good measure. As forum description states, “your code is your art”
- Fixed canvas free rotation “drifting” to the side.
- Improved the quality of overview docker on HiDPI displays.
- Add brush tip rotation to the hotkeys, UI and scripting.
- Improved the performance of assistants, especially at high zoom levels. Fixed the black rectangle bug.
- Fixed the animation pacing bug.
- (WIP) Gap closing fill.
Sadly, my biggest contribution, the mythical gap closing fill is still in flux and uncertain to make it into the Krita codebase. It’s been a ton of work, but maybe we will somehow figure it out and finally get in
Sigh, and here I created another wall-of-text thread I should really be wrapping up now. But before I close it, I still wanted to review what I learned about learning art and see if I can revisit some of the past statements. I’d love to be able to show you some amazing art pieces to give my words more credibility, but it is what it is
So, how to get good at art? (These key points are described in this Oridays video, a great channel BTW).
- Learning art is the 1) draw, 2) reflect, 3) learn cycle.
- You should paint what you want to get good at.
- You should paint what you enjoy.
- The progress is not linear and this journey has no end!
As of today, I’m convinced this really is it. 1>2>3 It’s that simple, yet hard to put into practice. I’m definitely guilty of mindlessly doodling and falling into the same bad old habits. Again, reflect!!
What’s interesting, is that this doesn’t conflict with various other sentiments I heard before, even if they seem contradictory on the surface! For example:
- Don’t practice, work on finished pieces
Pros: What it really means is that pushing yourself to complete something will make you avoid idle and inefficient practice, force you to look for solutions to mistakes, and have a sense of accomplishment once you finish it.
Cons: It may be too difficult and inefficient to learn this way. You may get discouraged after failing. Targeted and conscious practice may provide better results. - You should practice / study fundamentals
Pros: Yes, this will make your pieces better, but…
Cons: …if you’re sloppy, it will not work, or you will hate it and quit. Draw what you enjoy - have fun in the process, even if it takes more time! - Don’t only draw anime girls!
The haters always say thatOr more often, there’s a genuine good intent there, but again, fun comes first. Also, draw what you want to get good at! Studying color theory and composition will not improve your character’s faces. Draw new elements once you need them for your next piece, and go back to study/practice if it’s too hard.
- On watching tutorials, reading books, and taking courses
I recommend doing that, but remember that just watching it gives you 5% of the benefit. To verify that you have learned and understood the content, draw it! (As everyone, I’m guilty of just watching a lot of it and I have a big backlog of tutorials to really work through).
Alright, I’m curious if anyone read it all, but as usual, I’m partially writing it for my future self. If you somehow found this post helpful or insightful, do let me know, haha
Here’s to the next year of struggles! Onward to the art greatness!